AvatarStudio: High-Fidelity and Animatable 3D Avatar Creation from Text

IF 11.6 2区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Xuanmeng Zhang, Jianfeng Zhang, Chenxu Zhang, Jun Hao Liew, Huichao Zhang, Yi Yang, Jiashi Feng
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引用次数: 0

Abstract

We study the problem of creating high-fidelity and animatable 3D avatars from only textual descriptions. Existing text-to-avatar methods are either limited to static avatars which cannot be animated or struggle to generate animatable avatars with promising quality and precise pose control. To address these limitations, we propose AvatarStudio, a generative model that yields explicit textured 3D meshes for animatable human avatars. Specifically, AvatarStudio proposes to incorporate articulation modeling into the explicit mesh representation to support high-resolution rendering and avatar animation. To ensure view consistency and pose controllability of the resulting avatars, we introduce a simple-yet-effective 2D diffusion model conditioned on DensePose for Score Distillation Sampling supervision. By effectively leveraging the synergy between the articulated mesh representation and DensePose-conditional diffusion model, AvatarStudio can create high-quality avatars from text ready for animation. Furthermore, it is competent for many applications, e.g., multimodal avatar animations and style-guided avatar creation. Please refer to our project page for more results.

AvatarStudio:从文本创建高保真和可动画的3D头像
我们研究了仅从文本描述中创建高保真度和可动画的3D化身的问题。现有的文本到化身的方法要么局限于不能动画的静态化身,要么难以生成具有良好质量和精确姿态控制的可动画化身。为了解决这些限制,我们提出了AvatarStudio,这是一个生成模型,可以为可动画的人类化身生成明确的纹理3D网格。具体来说,AvatarStudio提议将关节建模整合到显式网格表示中,以支持高分辨率渲染和化身动画。为了确保最终头像的视图一致性和姿态可控性,我们引入了一个简单而有效的二维扩散模型,该模型以DensePose为条件,用于分数蒸馏采样监督。通过有效地利用铰接网格表示和densepose条件扩散模型之间的协同作用,AvatarStudio可以从准备动画的文本中创建高质量的化身。此外,它还可以胜任许多应用程序,例如,多模态角色动画和样式引导的角色创建。请参考我们的项目页面了解更多结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
International Journal of Computer Vision
International Journal of Computer Vision 工程技术-计算机:人工智能
CiteScore
29.80
自引率
2.10%
发文量
163
审稿时长
6 months
期刊介绍: The International Journal of Computer Vision (IJCV) serves as a platform for sharing new research findings in the rapidly growing field of computer vision. It publishes 12 issues annually and presents high-quality, original contributions to the science and engineering of computer vision. The journal encompasses various types of articles to cater to different research outputs. Regular articles, which span up to 25 journal pages, focus on significant technical advancements that are of broad interest to the field. These articles showcase substantial progress in computer vision. Short articles, limited to 10 pages, offer a swift publication path for novel research outcomes. They provide a quicker means for sharing new findings with the computer vision community. Survey articles, comprising up to 30 pages, offer critical evaluations of the current state of the art in computer vision or offer tutorial presentations of relevant topics. These articles provide comprehensive and insightful overviews of specific subject areas. In addition to technical articles, the journal also includes book reviews, position papers, and editorials by prominent scientific figures. These contributions serve to complement the technical content and provide valuable perspectives. The journal encourages authors to include supplementary material online, such as images, video sequences, data sets, and software. This additional material enhances the understanding and reproducibility of the published research. Overall, the International Journal of Computer Vision is a comprehensive publication that caters to researchers in this rapidly growing field. It covers a range of article types, offers additional online resources, and facilitates the dissemination of impactful research.
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