Combining Immersive Simulation with a Collaborative Procedural Training on Local Anesthetic Systemic Toxicity and Fascia Iliaca Compartment Block: A Pilot Study.
Katherine B Griesmer, Maxwell Thompson, Briana Miller, Guihua Zhai, Jaron Raper, Andrew Bloom
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引用次数: 0
Abstract
Introduction: Readiness to perform a wide variety of procedures or manage nearly any patient presentation remains an essential aspect of emergency medicine training and practice. Often, simulation is needed to supplement real-life exposure to provide comfort and knowledge, particularly with rarer pathology and procedures. As the scope of practice continues to grow, newer procedures, such as ultrasound (US)-guided nerve blocks (UGNB), are becoming integrated into resident training, building on previously established skills. The fascia iliaca compartment block (FICB) is performed on patients with specific femoral fractures and is a now a component of standard multimodal pain regimens, with US-guidance limiting adverse events. Given the need for high volumes of local anesthetic to perform the block it is imperative for clinicians to understand dosing as well as recognize and treat local anesthetic systemic toxicity (LAST). With sparse literature on sequential immersive and procedural simulation involving intertwined topics, this presents a unique opportunity for learners.
Methods: To study the perceived knowledge and comfort with FICB and LAST, a pilot study was developed with two separate but concurrent one-hour simulations completed encompassing one of each topic over one day. We surveyed 19 learners, consisting of residents ranging from postgraduate years 1-3, prior to and immediately following completion, regarding their perceptions. We used the Stuart-Maxwell test to compare survey data.
Results: More than half of participants (56%) had not received prior formal training on FICB. There was a positive trend in perceived confidence and knowledge with visualizing relevant anatomy (4.0 [2.0-6.0] vs 9.0 [7.5-10.0], P = 0.10), performing FICB (4.0 [1.0-5.0] vs 9.0 [7.0-10.0, P = 0.08]), and perceived ability to teach their peers (3.0 [1.0-5.0] vs 8.5 [7.0-10.0], P = 0.20). Perceived ability in diagnosing and managing LAST also increased following the simulation (5.0 [3.0-6.0] vs 6.0 [6.0-7.0], P = 0.12 and 3.0 [2.0-6.0] vs 6.0 [6.0-7.0], P = 0.08, respectively).
Conclusion: Learners' perceptions of this simulation experience echo the findings of previous studies in which simulation can be used to teach procedures and pathology; of note, however, we presented a novel experience with a combination of immersive and procedural simulation.
引言:准备好执行各种各样的程序或管理几乎任何病人的表现仍然是急诊医学培训和实践的重要方面。通常,需要模拟来补充现实生活中的暴露,以提供舒适和知识,特别是罕见的病理和程序。随着实践范围的不断扩大,新的程序,如超声(US)引导神经阻滞(UGNB),正在整合到住院医师培训中,建立在先前建立的技能基础上。筋膜髂隔室阻滞(FICB)用于特殊股骨骨折患者,现在是标准多模式疼痛方案的一个组成部分,美国指南限制了不良事件。鉴于需要大剂量的局麻药来进行阻滞,临床医生必须了解剂量以及识别和治疗局麻药全身毒性(LAST)。在涉及交织主题的顺序沉浸式和程序模拟的稀疏文献中,这为学习者提供了一个独特的机会。方法:为了研究对FICB和LAST的认知知识和舒适度,我们进行了一项初步研究,在一天内完成了两个独立但同时进行的一小时模拟,其中包括每个主题中的一个。我们调查了19名学习者,包括研究生1-3年级的居民,在完成之前和之后,关于他们的看法。我们使用Stuart-Maxwell检验来比较调查数据。结果:超过一半的参与者(56%)之前没有接受过正式的FICB培训。在感知信心和相关解剖可视化知识(4.0 [2.0-6.0]vs 9.0 [7.5-10.0], P = 0.10),执行FICB (4.0 [1.0-5.0] vs 9.0 [7.0-10.0], P = 0.08])以及感知教育同伴的能力(3.0 [1.0-5.0]vs 8.5 [7.0-10.0], P = 0.20)方面呈积极趋势。在模拟后,诊断和管理LAST的感知能力也有所提高(5.0 [3.0-6.0]vs 6.0 [6.0-7.0], P = 0.12; 3.0 [2.0-6.0] vs 6.0 [6.0-7.0], P = 0.08)。结论:学习者对这种模拟体验的感知与先前的研究结果相呼应,在这些研究中,模拟可以用于教学程序和病理学;然而值得注意的是,我们结合了沉浸式和程序性模拟呈现了一种新颖的体验。
期刊介绍:
WestJEM focuses on how the systems and delivery of emergency care affects health, health disparities, and health outcomes in communities and populations worldwide, including the impact of social conditions on the composition of patients seeking care in emergency departments.