Hector Cardona-Reyes, Carlos Lara-Alvarez, Alexis Edmundo Gallegos-Acosta
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引用次数: 0
Abstract
The demands of contemporary everyday contexts have accelerated the deployment and adoption of emerging technologies, such as augmented reality, to enhance the learning experience. Traditionally, AR learning environments have been designed according to established instructional design principles. Now, it has become essential to update this approach by addressing the current demands of modern teaching and learning methods (eg, face-to-face and online learning) alongside technical issues related to augmented reality (eg, virtual scenarios). Additionally, the inclusion of software engineering methodologies can contribute to increased precision in the design process. In this sense, the current research presents a blended learning design model named UXpedite Learning Design, which integrates both instructional design and software engineering design approaches to facilitate the development of AR environments. The model comprises six phases: (i) needs assessment, (ii) ideation, (iii) prototyping, (iv) development, (v) technical testing, and (vi) user evaluation. A case study was conducted to demonstrate the implementation of the proposed model in developing the Virtual-Beat application, a tool designed to teach the interpretation of human vital sign measurements. Our tests indicate that using the Virtual-Beat application leads to slightly better learning outcomes compared with conventional classroom education, as evidenced by a statistically significant difference in examination scores between the experimental group (M = 7.53) and the control group (M = 7.08), t73 = 2.96, P = .004. Additionally, the User Experience Questionnaire completed by participants who used the application yielded positive results, highlighting a favorable overall experience (M = 1.465) and excellent attractiveness (M = 1.667). However, the assessment also identified a need for improvement in user interaction control. In conclusion, the findings suggest that the UXpedite Learning Design model shows promise for creating high-quality learning environments that align with the evolving needs of higher education.
期刊介绍:
For over 30 years, CIN: Computers, Informatics, Nursing has been at the interface of the science of information and the art of nursing, publishing articles on the latest developments in nursing informatics, research, education and administrative of health information technology. CIN connects you with colleagues as they share knowledge on implementation of electronic health records systems, design decision-support systems, incorporate evidence-based healthcare in practice, explore point-of-care computing in practice and education, and conceptually integrate nursing languages and standard data sets. Continuing education contact hours are available in every issue.