{"title":"The thief orienteering problem on 2-terminal series–parallel graphs","authors":"Andrew Bloch-Hansen, Roberto Solis-Oba","doi":"10.1007/s00236-025-00486-y","DOIUrl":null,"url":null,"abstract":"<div><p>In the thief orienteering problem an agent called a <i>thief</i> carries a knapsack of capacity <i>W</i> and has a time limit <i>T</i> to collect a set of items of total weight at most <i>W</i> and maximum profit along a simple path in a weighted graph <span>\\(G = (V, E)\\)</span> from a start vertex <i>s</i> to an end vertex <i>t</i>. There is a set <i>I</i> of items each with weight <span>\\(w_{i}\\)</span> and profit <span>\\(p_{i}\\)</span> that are distributed among <span>\\(V{\\setminus }\\{s,t\\}\\)</span>. The time needed by the thief to travel an edge depends on the length of the edge and the weight of the items in the knapsack at the moment when the edge is traversed. There is a polynomial-time approximation scheme for a relaxed version of the thief orienteering problem on directed acyclic graphs that produces solutions that use time at most <span>\\(T(1 + \\epsilon )\\)</span> for any constant <span>\\(\\epsilon > 0\\)</span>. We give a polynomial-time algorithm for transforming instances of the problem on 2-terminal series–parallel graphs into equivalent instances of the thief orienteering problem on directed acyclic graphs; therefore, yielding a polynomial-time approximation scheme for the relaxed version of the thief orienteering problem on this graph class.</p></div>","PeriodicalId":7189,"journal":{"name":"Acta Informatica","volume":"62 2","pages":""},"PeriodicalIF":0.4000,"publicationDate":"2025-03-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Acta Informatica","FirstCategoryId":"94","ListUrlMain":"https://link.springer.com/article/10.1007/s00236-025-00486-y","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
In the thief orienteering problem an agent called a thief carries a knapsack of capacity W and has a time limit T to collect a set of items of total weight at most W and maximum profit along a simple path in a weighted graph \(G = (V, E)\) from a start vertex s to an end vertex t. There is a set I of items each with weight \(w_{i}\) and profit \(p_{i}\) that are distributed among \(V{\setminus }\{s,t\}\). The time needed by the thief to travel an edge depends on the length of the edge and the weight of the items in the knapsack at the moment when the edge is traversed. There is a polynomial-time approximation scheme for a relaxed version of the thief orienteering problem on directed acyclic graphs that produces solutions that use time at most \(T(1 + \epsilon )\) for any constant \(\epsilon > 0\). We give a polynomial-time algorithm for transforming instances of the problem on 2-terminal series–parallel graphs into equivalent instances of the thief orienteering problem on directed acyclic graphs; therefore, yielding a polynomial-time approximation scheme for the relaxed version of the thief orienteering problem on this graph class.
期刊介绍:
Acta Informatica provides international dissemination of articles on formal methods for the design and analysis of programs, computing systems and information structures, as well as related fields of Theoretical Computer Science such as Automata Theory, Logic in Computer Science, and Algorithmics.
Topics of interest include:
• semantics of programming languages
• models and modeling languages for concurrent, distributed, reactive and mobile systems
• models and modeling languages for timed, hybrid and probabilistic systems
• specification, program analysis and verification
• model checking and theorem proving
• modal, temporal, first- and higher-order logics, and their variants
• constraint logic, SAT/SMT-solving techniques
• theoretical aspects of databases, semi-structured data and finite model theory
• theoretical aspects of artificial intelligence, knowledge representation, description logic
• automata theory, formal languages, term and graph rewriting
• game-based models, synthesis
• type theory, typed calculi
• algebraic, coalgebraic and categorical methods
• formal aspects of performance, dependability and reliability analysis
• foundations of information and network security
• parallel, distributed and randomized algorithms
• design and analysis of algorithms
• foundations of network and communication protocols.