The thief orienteering problem on 2-terminal series–parallel graphs

IF 0.4 4区 计算机科学 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS
Andrew Bloch-Hansen, Roberto Solis-Oba
{"title":"The thief orienteering problem on 2-terminal series–parallel graphs","authors":"Andrew Bloch-Hansen,&nbsp;Roberto Solis-Oba","doi":"10.1007/s00236-025-00486-y","DOIUrl":null,"url":null,"abstract":"<div><p>In the thief orienteering problem an agent called a <i>thief</i> carries a knapsack of capacity <i>W</i> and has a time limit <i>T</i> to collect a set of items of total weight at most <i>W</i> and maximum profit along a simple path in a weighted graph <span>\\(G = (V, E)\\)</span> from a start vertex <i>s</i> to an end vertex <i>t</i>. There is a set <i>I</i> of items each with weight <span>\\(w_{i}\\)</span> and profit <span>\\(p_{i}\\)</span> that are distributed among <span>\\(V{\\setminus }\\{s,t\\}\\)</span>. The time needed by the thief to travel an edge depends on the length of the edge and the weight of the items in the knapsack at the moment when the edge is traversed. There is a polynomial-time approximation scheme for a relaxed version of the thief orienteering problem on directed acyclic graphs that produces solutions that use time at most <span>\\(T(1 + \\epsilon )\\)</span> for any constant <span>\\(\\epsilon &gt; 0\\)</span>. We give a polynomial-time algorithm for transforming instances of the problem on 2-terminal series–parallel graphs into equivalent instances of the thief orienteering problem on directed acyclic graphs; therefore, yielding a polynomial-time approximation scheme for the relaxed version of the thief orienteering problem on this graph class.</p></div>","PeriodicalId":7189,"journal":{"name":"Acta Informatica","volume":"62 2","pages":""},"PeriodicalIF":0.4000,"publicationDate":"2025-03-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Acta Informatica","FirstCategoryId":"94","ListUrlMain":"https://link.springer.com/article/10.1007/s00236-025-00486-y","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0

Abstract

In the thief orienteering problem an agent called a thief carries a knapsack of capacity W and has a time limit T to collect a set of items of total weight at most W and maximum profit along a simple path in a weighted graph \(G = (V, E)\) from a start vertex s to an end vertex t. There is a set I of items each with weight \(w_{i}\) and profit \(p_{i}\) that are distributed among \(V{\setminus }\{s,t\}\). The time needed by the thief to travel an edge depends on the length of the edge and the weight of the items in the knapsack at the moment when the edge is traversed. There is a polynomial-time approximation scheme for a relaxed version of the thief orienteering problem on directed acyclic graphs that produces solutions that use time at most \(T(1 + \epsilon )\) for any constant \(\epsilon > 0\). We give a polynomial-time algorithm for transforming instances of the problem on 2-terminal series–parallel graphs into equivalent instances of the thief orienteering problem on directed acyclic graphs; therefore, yielding a polynomial-time approximation scheme for the relaxed version of the thief orienteering problem on this graph class.

Abstract Image

2端串并联图上的贼定向问题
在小偷定向问题中,一个被称为小偷的智能体携带一个容量为W的背包,并有一个时间限制T,以收集一组总重量最大W且利润最大的物品,沿着加权图\(G = (V, E)\)中的一条简单路径从开始点s到结束点T。有一组物品,每个物品的重量\(w_{i}\)和利润\(p_{i}\)分布在\(V{\setminus }\{s,t\}\)中。小偷走过一条边所需的时间取决于这条边的长度和穿越这条边时背包中物品的重量。对于有向无环图上的贼定向问题的一个宽松版本,有一个多项式时间近似方案,它产生的解对于任何常数\(\epsilon > 0\)最多使用时间\(T(1 + \epsilon )\)。给出了一种多项式时间算法,用于将2端串联并行图上的问题转化为有向无环图上的贼定向问题的等价实例;因此,在此图类上给出了盗贼定向问题的松弛版的多项式时间逼近格式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Acta Informatica
Acta Informatica 工程技术-计算机:信息系统
CiteScore
2.40
自引率
16.70%
发文量
24
审稿时长
>12 weeks
期刊介绍: Acta Informatica provides international dissemination of articles on formal methods for the design and analysis of programs, computing systems and information structures, as well as related fields of Theoretical Computer Science such as Automata Theory, Logic in Computer Science, and Algorithmics. Topics of interest include: • semantics of programming languages • models and modeling languages for concurrent, distributed, reactive and mobile systems • models and modeling languages for timed, hybrid and probabilistic systems • specification, program analysis and verification • model checking and theorem proving • modal, temporal, first- and higher-order logics, and their variants • constraint logic, SAT/SMT-solving techniques • theoretical aspects of databases, semi-structured data and finite model theory • theoretical aspects of artificial intelligence, knowledge representation, description logic • automata theory, formal languages, term and graph rewriting • game-based models, synthesis • type theory, typed calculi • algebraic, coalgebraic and categorical methods • formal aspects of performance, dependability and reliability analysis • foundations of information and network security • parallel, distributed and randomized algorithms • design and analysis of algorithms • foundations of network and communication protocols.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信