{"title":"Inefficiency of multiplicative approximate Nash equilibrium for scheduling games","authors":"Zhuyinan Wang, Chen Zhang, Zhiyi Tan","doi":"10.1007/s10878-025-01274-7","DOIUrl":null,"url":null,"abstract":"<p>This paper studies the inefficiency of multiplicative approximate Nash Equilibrium for scheduling games. There is a set of machines and a set of jobs. Each job could choose one machine and be processed by the chosen one. A schedule is a <span>\\(\\theta \\)</span>-NE if no player has the incentive to deviate so that it decreases its cost by a factor larger than <span>\\(1+\\theta \\)</span>. The <span>\\(\\theta \\)</span>-NE is a generation of Nash Equilibrium and its inefficiency can be measured by the <span>\\(\\theta \\)</span>-PoA, which is also a generalization of the Price of Anarchy. For the game with the social cost of minimizing the makespan, the exact <span>\\(\\theta \\)</span>-PoA for any number of machines and any <span>\\(\\theta \\ge 0\\)</span> is obtained. For the game with the social cost of maximizing the minimum machine load, we present upper and lower bounds on the <span>\\(\\theta \\)</span>-PoA. Tight bounds are provided for cases where the number of machines is between 2 and 7 and for any <span>\\(\\theta \\ge 0\\)</span>.</p>","PeriodicalId":50231,"journal":{"name":"Journal of Combinatorial Optimization","volume":"25 1","pages":""},"PeriodicalIF":0.9000,"publicationDate":"2025-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Combinatorial Optimization","FirstCategoryId":"100","ListUrlMain":"https://doi.org/10.1007/s10878-025-01274-7","RegionNum":4,"RegionCategory":"数学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
引用次数: 0
Abstract
This paper studies the inefficiency of multiplicative approximate Nash Equilibrium for scheduling games. There is a set of machines and a set of jobs. Each job could choose one machine and be processed by the chosen one. A schedule is a \(\theta \)-NE if no player has the incentive to deviate so that it decreases its cost by a factor larger than \(1+\theta \). The \(\theta \)-NE is a generation of Nash Equilibrium and its inefficiency can be measured by the \(\theta \)-PoA, which is also a generalization of the Price of Anarchy. For the game with the social cost of minimizing the makespan, the exact \(\theta \)-PoA for any number of machines and any \(\theta \ge 0\) is obtained. For the game with the social cost of maximizing the minimum machine load, we present upper and lower bounds on the \(\theta \)-PoA. Tight bounds are provided for cases where the number of machines is between 2 and 7 and for any \(\theta \ge 0\).
期刊介绍:
The objective of Journal of Combinatorial Optimization is to advance and promote the theory and applications of combinatorial optimization, which is an area of research at the intersection of applied mathematics, computer science, and operations research and which overlaps with many other areas such as computation complexity, computational biology, VLSI design, communication networks, and management science. It includes complexity analysis and algorithm design for combinatorial optimization problems, numerical experiments and problem discovery with applications in science and engineering.
The Journal of Combinatorial Optimization publishes refereed papers dealing with all theoretical, computational and applied aspects of combinatorial optimization. It also publishes reviews of appropriate books and special issues of journals.