Enhancing Empathy for Visual Impairments: A Multi-Modal Approach in VR Serious Games

Yuexi Dong;Haonan Guo;Jingya Li
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Abstract

Visual impairments significantly impact individuals' ability to perceive their surroundings, affecting everyday tasks and spatial navigation. This study explores SEEK VR,s a multi-modal virtual reality game designed to foster empathy and raise awareness about the challenges faced by visually impaired individuals. By integrating visual feedback, 3D spatial audio, and haptic feedback, the game provides an immersive experience that helps participants understand the physical and emotional struggles of visual impairment. The paper includes a review of related work on empathy-driven VR games, a detailed description of the design and implementation of SEEK VR, and the technical aspects of its multimodal interactions. A user study with 24 participants demonstrated significant increases in empathy, particularly in empathy and willingness to help visually impaired individuals in real-world scenarios. These findings highlight the potential of VR serious games to promote social awareness and empathy through immersive, multi-modal interactions.
增强对视觉障碍的同理心:VR严肃游戏中的多模式方法。
视觉障碍会显著影响个体感知周围环境的能力,影响日常任务和空间导航。本研究探索了SEEK VR,这是一款多模态虚拟现实游戏,旨在培养同理心,提高人们对视障人士所面临挑战的认识。通过整合视觉反馈、3D空间音频和触觉反馈,游戏提供了一种身临其境的体验,帮助参与者了解视觉障碍的身体和情感斗争。本文回顾了移情驱动的VR游戏的相关工作,详细描述了SEEK VR的设计和实现,以及其多模态交互的技术方面。一项有24名参与者参与的用户研究表明,他们的同理心有了显著的提高,尤其是在现实场景中,他们的同理心和帮助视障人士的意愿都有了显著提高。这些发现强调了VR严肃游戏通过沉浸式、多模式互动促进社会意识和同理心的潜力。
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