Examining the Validity of An Endoscopist-patient Co-participative Virtual Reality Method (EPC-VR) in Pain Relief during Colonoscopy

Yulong Bian;Juan Liu;Yongjiu Lin;Weiying Liu;Yang Zhang;Tangjun Qu;Sheng Li;Zhaojie Pan;Wenming Liu;Wei Huang;Ying Shi
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Abstract

To relieve perceived pain in patients undergoing colonoscopy, we developed an endoscopist-patient co-participative VR tool (EPC-VR) based on A Neurocognitive Model of Attention to Pain. It allows the patient to play a VR game actively and supports the endoscopist in triggering a distraction mechanism to divert the patient's attention away from the medical procedure. We performed a comparative clinical study with 40 patients. Patients' perception of pain and affective responses were evaluated, and the results support the effectiveness of EPC-VR: active VR playing with endoscopists' participation can help relieve the perceived pain and scare of patients undergoing colonoscopy. Finally, 87.5% of patients opt to use the VR application in the next colonoscopy.
检查内镜医师-患者共同参与虚拟现实方法(EPC-VR)在结肠镜检查期间疼痛缓解的有效性。
为了减轻结肠镜检查患者的感知疼痛,我们开发了一种基于关注疼痛的神经认知模型的内镜医师-患者共同参与VR工具(EPC-VR)。它允许患者积极地玩VR游戏,并支持内窥镜医师触发分散机制,将患者的注意力从医疗过程中转移开。我们对40例患者进行了比较临床研究。对患者的疼痛感知和情感反应进行了评估,结果支持EPC-VR的有效性:在内镜医生的参与下,积极的VR游戏可以帮助减轻患者接受结肠镜检查的感知疼痛和恐惧。最后,87.5%的患者选择在下一次结肠镜检查中使用VR应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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