{"title":"A comprehensive exploration of motion sickness process analysis from EEG signal and virtual reality","authors":"Naishi Feng , Bin Zhou , Qianqian Zhang , Chengcheng Hua , Yue Yuan","doi":"10.1016/j.cmpb.2025.108714","DOIUrl":null,"url":null,"abstract":"<div><h3>Background and objective</h3><div>Virtual reality motion sickness is a significant barrier to the widespread adoption of virtual reality technology. Current virtual reality motion sickness detection methods using EEG signals often fail to identify comprehensive neuro-markers and lack generalizability across multiple subjects.</div></div><div><h3>Methods</h3><div>To address this issue, we analyzed the pre- and post-induction phases of virtual reality motion sickness, as well as the induction process, from multiple domain features. The features were extracted from time domain, frequency domain, spatial domain and Riemann space across delta, theta, beta, and all frequency bands. The neuro-markers selected have a correlation greater than 0.5 with behaviors information and showed significant changes in both phases. Five kinds of traditional machine learning methods were used to classify VR motion sickness states in within-in subjects and cross-subjects by using neuro-markers.</div></div><div><h3>Results</h3><div>Traditional machine learning methods achieved a maximum accuracy of 92 % for within-subject classification and 68 % for cross-subject classification. Spectral entropy across all frequency bands yielded the highest classification accuracy during the pre- and post-induction phases, while spectral skew showed the most significant changes during the task phase.</div></div><div><h3>Conclusion</h3><div>These findings suggest that these features hold strong potential for future neurofeedback studies.</div></div>","PeriodicalId":10624,"journal":{"name":"Computer methods and programs in biomedicine","volume":"264 ","pages":"Article 108714"},"PeriodicalIF":4.9000,"publicationDate":"2025-03-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer methods and programs in biomedicine","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0169260725001312","RegionNum":2,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
引用次数: 0
Abstract
Background and objective
Virtual reality motion sickness is a significant barrier to the widespread adoption of virtual reality technology. Current virtual reality motion sickness detection methods using EEG signals often fail to identify comprehensive neuro-markers and lack generalizability across multiple subjects.
Methods
To address this issue, we analyzed the pre- and post-induction phases of virtual reality motion sickness, as well as the induction process, from multiple domain features. The features were extracted from time domain, frequency domain, spatial domain and Riemann space across delta, theta, beta, and all frequency bands. The neuro-markers selected have a correlation greater than 0.5 with behaviors information and showed significant changes in both phases. Five kinds of traditional machine learning methods were used to classify VR motion sickness states in within-in subjects and cross-subjects by using neuro-markers.
Results
Traditional machine learning methods achieved a maximum accuracy of 92 % for within-subject classification and 68 % for cross-subject classification. Spectral entropy across all frequency bands yielded the highest classification accuracy during the pre- and post-induction phases, while spectral skew showed the most significant changes during the task phase.
Conclusion
These findings suggest that these features hold strong potential for future neurofeedback studies.
期刊介绍:
To encourage the development of formal computing methods, and their application in biomedical research and medical practice, by illustration of fundamental principles in biomedical informatics research; to stimulate basic research into application software design; to report the state of research of biomedical information processing projects; to report new computer methodologies applied in biomedical areas; the eventual distribution of demonstrable software to avoid duplication of effort; to provide a forum for discussion and improvement of existing software; to optimize contact between national organizations and regional user groups by promoting an international exchange of information on formal methods, standards and software in biomedicine.
Computer Methods and Programs in Biomedicine covers computing methodology and software systems derived from computing science for implementation in all aspects of biomedical research and medical practice. It is designed to serve: biochemists; biologists; geneticists; immunologists; neuroscientists; pharmacologists; toxicologists; clinicians; epidemiologists; psychiatrists; psychologists; cardiologists; chemists; (radio)physicists; computer scientists; programmers and systems analysts; biomedical, clinical, electrical and other engineers; teachers of medical informatics and users of educational software.