Shijing Yuan;Yuxin Liu;Song Guo;Jie Li;Hongyang Chen;Chentao Wu;Yang Yang
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引用次数: 0
Abstract
Cloud-Edge Collaborative Architecture (CEA) is a prominent framework that provides low-latency and energy-efficient solutions for video stream processing. In Cloud-Edge Collaborative Video Streaming Systems (CEAVS), efficient online offloading strategies for video tasks are crucial for enhancing user experience. However, most existing works overlook budget constraints, which limits their applicability in real-world scenarios constrained by finite resources. Moreover, they fail to adequately address the heterogeneity of video task redundancies, leading to suboptimal utilization of CEAVS's limited resources. To bridge these gaps, we propose an Efficient Online Computing framework for CEAVS (EOCA) that jointly optimizes accuracy, energy consumption, and latency performance through adaptive online offloading and redundancy compression, without requiring future task information. Technically, we formulate computing offloading and adaptive compression under budget constraints as a stochastic optimization problem that maximizes system satisfaction, defined as a weighted combination of accuracy, latency, and energy performance. We employ Lyapunov optimization to decouple the long-term budget constraint. We prove that the decoupled problem is a generalized ordinal potential game and propose algorithms based on generalized Benders decomposition (GBD) and the best response to obtain Nash equilibrium strategies for computing offloading and task compression. Finally, we analyze EOCA's performance bound, convergence rate, and worst-case performance guarantees. Evaluations demonstrate that EOCA effectively improves satisfaction while effectively balancing satisfaction and computational overhead.
期刊介绍:
The IEEE Transactions on Cloud Computing (TCC) is dedicated to the multidisciplinary field of cloud computing. It is committed to the publication of articles that present innovative research ideas, application results, and case studies in cloud computing, focusing on key technical issues related to theory, algorithms, systems, applications, and performance.