Preface for the special issue on selected software artifacts from DisCoTec 2023 – the 18th International Federated Conference on Distributed Computing Techniques
IF 1.5 4区 计算机科学Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Roberto Casadei , Vinicius Vielmo Cogo , Tom van Dijk , Alceste Scalas
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引用次数: 0
Abstract
This special issue includes a selection of the artefacts presented at the 18th International Federated Conference on Distributed Computing Techniques (DiScoTec 2023), held at the NOVA University Lisbon (Lisbon, Portugal), in June 18-23, 2023. The federated conference included: COORDINATION 2023, the 25th International Conference on Coordination Models and Languages); DAIS 2023, the 23rd International Conference on Distributed Applications and Interoperable Systems; and FORTE 2023, the 43rd International Conference on Formal Techniques for Distributed Objects, Components, and Systems. All the three conferences welcomed submissions describing technological artefacts, including innovative prototypes supporting the modelling, development, analysis, simulation, or testing of systems in the broad spectrum of distributed computing subjects. The artefact evaluation chairs have selected a subset of high-quality accepted artefacts to be invited for submission to this special issue. Following the revision process, nine artefacts have been accepted to be part of this special issue. The published contributions include different types of artefacts, including programming libraries, frameworks, as well as tools for the analysis, verification, and simulation of distributed systems.
期刊介绍:
Science of Computer Programming is dedicated to the distribution of research results in the areas of software systems development, use and maintenance, including the software aspects of hardware design.
The journal has a wide scope ranging from the many facets of methodological foundations to the details of technical issues andthe aspects of industrial practice.
The subjects of interest to SCP cover the entire spectrum of methods for the entire life cycle of software systems, including
• Requirements, specification, design, validation, verification, coding, testing, maintenance, metrics and renovation of software;
• Design, implementation and evaluation of programming languages;
• Programming environments, development tools, visualisation and animation;
• Management of the development process;
• Human factors in software, software for social interaction, software for social computing;
• Cyber physical systems, and software for the interaction between the physical and the machine;
• Software aspects of infrastructure services, system administration, and network management.