{"title":"Game-based learning for industrial maintenance: a Unity 3D educational game of compressed air system training","authors":"Birkan Işık , Gülbahar Emir Işık , Miroslav Zilka","doi":"10.1016/j.procs.2025.01.140","DOIUrl":null,"url":null,"abstract":"<div><div>This research introduces an innovative approach to industrial maintenance training by developing an interactive game using an interactive game developed with the Unity 3D engine and extended reality technologies. The game simulates the compressed air system maintenance, aiming to improve technicians’ practical skills and safety awareness through immersive, realistic scenarios. Leveraging Unity 3D’s advanced graphical and physics capabilities, it creates an engaging environment where participants interact with dynamic modules, enhancing decision-making, problem-solving, and analytical thinking. Gameplay involves guiding participants through the compressed air systems maintenance process with realistic controls that respond dynamically to user inputs, thereby allowing technicians to refine technical skills with a strong emphasis on safety. Performance is evaluated based on safety compliance and technical accuracy, demonstrating the value of game-based learning in technical education. This study highlights the potential of game-based learning within Industry 5.0, promoting lifelong learning and preparing professionals for future industrial challenges.</div></div>","PeriodicalId":20465,"journal":{"name":"Procedia Computer Science","volume":"253 ","pages":"Pages 784-793"},"PeriodicalIF":0.0000,"publicationDate":"2025-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Procedia Computer Science","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1877050925001486","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This research introduces an innovative approach to industrial maintenance training by developing an interactive game using an interactive game developed with the Unity 3D engine and extended reality technologies. The game simulates the compressed air system maintenance, aiming to improve technicians’ practical skills and safety awareness through immersive, realistic scenarios. Leveraging Unity 3D’s advanced graphical and physics capabilities, it creates an engaging environment where participants interact with dynamic modules, enhancing decision-making, problem-solving, and analytical thinking. Gameplay involves guiding participants through the compressed air systems maintenance process with realistic controls that respond dynamically to user inputs, thereby allowing technicians to refine technical skills with a strong emphasis on safety. Performance is evaluated based on safety compliance and technical accuracy, demonstrating the value of game-based learning in technical education. This study highlights the potential of game-based learning within Industry 5.0, promoting lifelong learning and preparing professionals for future industrial challenges.