{"title":"Inoculation strategies for bounded degree graphs","authors":"Mason DiCicco, Henry Poskanzer, Daniel Reichman","doi":"10.1016/j.tcs.2025.115142","DOIUrl":null,"url":null,"abstract":"<div><div>We study the inoculation game, a game-theoretic abstraction of epidemic containment played on an undirected graph <em>G</em>: each player is associated with a node in <em>G</em> and can either acquire protection from a contagious process or risk infection. After decisions are made, an infection starts at a random node <em>v</em> and propagates through all unprotected nodes reachable from <em>v</em>. It is known that the price of anarchy (PoA) in <em>n</em>-node graphs can be as large as <span><math><mi>Θ</mi><mo>(</mo><mi>n</mi><mo>)</mo></math></span>. Our main result is a tight upper bound of <span><math><mi>O</mi><mo>(</mo><msqrt><mrow><mi>n</mi><mi>Δ</mi></mrow></msqrt><mo>)</mo></math></span> on the PoA, where Δ is the <em>maximum degree</em> of the graph. Indeed, we provide constructions of graphs with maximum degree Δ for which the PoA is <span><math><mi>Ω</mi><mo>(</mo><msqrt><mrow><mi>n</mi><mi>Δ</mi></mrow></msqrt><mo>)</mo></math></span>. We also study additional factors that can reduce the PoA, such as higher thresholds for contagion and varying the costs of becoming infected vs. acquiring protection.</div></div>","PeriodicalId":49438,"journal":{"name":"Theoretical Computer Science","volume":"1035 ","pages":"Article 115142"},"PeriodicalIF":0.9000,"publicationDate":"2025-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Theoretical Computer Science","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0304397525000805","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
引用次数: 0
Abstract
We study the inoculation game, a game-theoretic abstraction of epidemic containment played on an undirected graph G: each player is associated with a node in G and can either acquire protection from a contagious process or risk infection. After decisions are made, an infection starts at a random node v and propagates through all unprotected nodes reachable from v. It is known that the price of anarchy (PoA) in n-node graphs can be as large as . Our main result is a tight upper bound of on the PoA, where Δ is the maximum degree of the graph. Indeed, we provide constructions of graphs with maximum degree Δ for which the PoA is . We also study additional factors that can reduce the PoA, such as higher thresholds for contagion and varying the costs of becoming infected vs. acquiring protection.
期刊介绍:
Theoretical Computer Science is mathematical and abstract in spirit, but it derives its motivation from practical and everyday computation. Its aim is to understand the nature of computation and, as a consequence of this understanding, provide more efficient methodologies. All papers introducing or studying mathematical, logic and formal concepts and methods are welcome, provided that their motivation is clearly drawn from the field of computing.