Apollonius partitions based pursuit-evasion strategies via multi-agent reinforcement learning

IF 5.5 2区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Lei Xue , Qing Wang , Yongbao Wu , Xin Yuan , Jian Liu
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Abstract

This paper considers a multi-agent pursuit-evasion game in which no less than two pursuers cooperate to capture a sensible evader. In contrast, the slower evader takes its strategy to extend life as long as possible. Since the classical Apollonius circle is effective in generating a capture strategy for multiple pursuers around a single evader scenario, we use Apollonius circle method to divide the entire state space into their respective dominant regions. The overlapping area of the Apollonius circles is assigned as the dominant region of the slower evader. In addition, we design a potential game model for this game, which guarantees the existence of the Nash equilibrium solution. In this paper, the evader’s strategy is derived using the dominant region determined by current global states while pursuers’ strategies are generated by the designed algorithm, where pursuers cooperate to shrink the evader’s dominant area to achieve capture during the motion. Finally, three simulations of different scenarios based on the QMIX algorithm demonstrate the effectiveness of the proposed method.
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来源期刊
Neurocomputing
Neurocomputing 工程技术-计算机:人工智能
CiteScore
13.10
自引率
10.00%
发文量
1382
审稿时长
70 days
期刊介绍: Neurocomputing publishes articles describing recent fundamental contributions in the field of neurocomputing. Neurocomputing theory, practice and applications are the essential topics being covered.
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