Effects of emotional design and age on learning performance of self-care instructions for diabetes: Evidence from eye-tracking and heart rate variability
IF 3.7 2区 工程技术Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
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引用次数: 0
Abstract
Objective
The study aimed to examine the effects of emotional design and age on individuals’ learning performance of diabetes self-care instruction.
Materials and Methods
A two-factor (3 × 2) between-subjects design was employed, with emotional design and age as independent variables. Participants (30 young adults and 30 middle-aged and older adults) were required to learn with a series of text-illustration combined instructions in various design formats (i.e., neutral, black-and-white anthropomorphic, and colored anthropomorphic designs). Participants’ learning time, comprehension test score, eye-movement measures, heart rate variability (HRV) measures, and subjective perceptions were measured and analyzed.
Results
The three design formats achieved comparable task performance; however, the black-and-white anthropomorphic design resulted in a longer first visit duration. Middle-aged and older adults took longer time to learn the instructions and yielded lower comprehension test score. They also yielded longer total fixation duration, smaller pupil size, larger first visit duration, fewer visits, lower SD2/SD1, and higher perceived cognitive load than younger adults. Eye movement behaviors were also found to differ between the illustration and text portions.
Conclusions
Emotional design in instruction design did not facilitate nor hamper learning. Further studies need to determine the optimal level of emotional design. Middle-aged and older adults may experience difficulties when learning self-care instructions. Moreover, it is feasible to implement eye-tracking and HRV techniques when evaluating interface design. Human factors experiment need to be conducted to examine how emotional design manipulations affect individuals’ comprehension to ensure the learning materials can be truly effective when applied in practice.
期刊介绍:
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.
Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.