Uniform-reference threshold-dynamic skipping for video compressive sensing

IF 3.7 2区 工程技术 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Hao Liu , Renhui Sun
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引用次数: 0

Abstract

Block-based Compressive Sensing (BCS) can complete the compression of original signal during the sampling process, and thus reduce the computational burden at the encoder. BCS is suitable for some scenarios where encoding-end resources are limited, such as applications in the field of drone photography. For video signals, there is a high similarity between adjacent frames, so some researchers have proposed to perform block skipping at the encoder under the GOP-BCS framework to further compress the data that needs to be transmitted to the decoder. The reference and selection of skip-blocks are related to the reconstruction quality of the decoder and the compression ratio at the encoder. This paper proposes a Uniform-reference Threshold-dynamic Skipping (UTS) algorithm. Firstly, the proposed algorithm sets a dynamic threshold to select skip-blocks, which is suitable for video sequences with different motion variations. Secondly, in a general GOP framework, keyframes and prime non-keyframe in the middle are used as reference frames, so that the reference frames are uniformly distributed, which can provide accurate skip-block reference for more non-keyframes. At the same time, a high threshold is set for the prime non-keyframe to select skip-blocks to ensure its reliability as a reference frame and further improve the skipping ratio. The experimental results show that compared with the state-of-the-art algorithms, the proposed algorithm has a higher skipping ratio and effectively reduce the energy consumption of signal transmission when the same reconstruction quality is required at the decoder.
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来源期刊
Displays
Displays 工程技术-工程:电子与电气
CiteScore
4.60
自引率
25.60%
发文量
138
审稿时长
92 days
期刊介绍: Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface. Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.
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