3D human avatar reconstruction with neural fields: A recent survey

IF 4.2 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Meiying Gu , Jiahe Li , Yuchen Wu , Haonan Luo , Jin Zheng , Xiao Bai
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引用次数: 0

Abstract

3D human avatar reconstruction aims to reconstruct the 3D geometric shape and appearance of the human body from various data inputs, such as images, videos, and depth information, acting as a key component in human-oriented 3D vision in the metaverse. With the progress in neural fields for 3D reconstruction in recent years, significant advancements have been made in this research area for shape accuracy and appearance quality. Meanwhile, substantial efforts on dynamic avatars with the representation of neural fields have exhibited their effect. Although significant improvements have been achieved, challenges still exist in in-the-wild and complex environments, detailed shape recovery, and interactivity in real-world applications. In this survey, we present a comprehensive overview of 3D human avatar reconstruction methods using advanced neural fields. We start by introducing the background of 3D human avatar reconstruction and the mainstream paradigms with neural fields. Subsequently, representative research studies are classified based on their representation and avatar partswith detailed discussion. Moreover, we summarize the commonly used available datasets, evaluation metrics, and results in the research area. In the end, we discuss the open problems and highlight the promising future directions, hoping to inspire novel ideas and promote further research in this area.
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来源期刊
Image and Vision Computing
Image and Vision Computing 工程技术-工程:电子与电气
CiteScore
8.50
自引率
8.50%
发文量
143
审稿时长
7.8 months
期刊介绍: Image and Vision Computing has as a primary aim the provision of an effective medium of interchange for the results of high quality theoretical and applied research fundamental to all aspects of image interpretation and computer vision. The journal publishes work that proposes new image interpretation and computer vision methodology or addresses the application of such methods to real world scenes. It seeks to strengthen a deeper understanding in the discipline by encouraging the quantitative comparison and performance evaluation of the proposed methodology. The coverage includes: image interpretation, scene modelling, object recognition and tracking, shape analysis, monitoring and surveillance, active vision and robotic systems, SLAM, biologically-inspired computer vision, motion analysis, stereo vision, document image understanding, character and handwritten text recognition, face and gesture recognition, biometrics, vision-based human-computer interaction, human activity and behavior understanding, data fusion from multiple sensor inputs, image databases.
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