Paleomapping: Creating testable visual hypotheses of ancient worlds

IF 2
Holger Petermann , Annaka M. Clement , Patrick M. Sullivan , Hannah M. Bonner , James W. Hagadorn
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Abstract

The story of the Earth's changing landscapes is often told through paleogeographic maps. These images are some of the most accessible and widely used illustrations in the Earth sciences. However, no formal procedure for the creation of photorealistic paleomaps (i.e., paleosatellite images) exists. Using an example from the Late Jurassic of the Rocky Mountain region, we present a method for making paleoenvironmental and paleosatellite maps that is scalable, reproducible, testable, and incorporates peer review. The process includes a literature review followed by data-visualization, paleoenvironmental interpretation, peer-review, iterative revisions, and the creation of a false contour map and color gradient used to render a paleosatellite image. Paleosatellite images are photorealistic versions of paleoenvironmental maps that incorporate global climatic and tectonic information as well as principles of actualism; they can be made through comparison to analogous modern landscapes. An important component of this process is that the data maps that ground this paleomapping process allow evaluation of where paleoenvironmental interpretations are well-supported by outcrop and subsurface data, and where such visualization is highly interpretive – often because of lack of available rocks or studies in a given area. As such, our paleoenvironmental maps and paleosatellite images are testable pictorial hypotheses. By outlining a procedure that produces referenced, data-rich, and visually realistic maps, we hope to demystify the paleoenvironmental map-making process and improve accessibility of paleomaps for the broader geoscience community. Where resources and complementary data are available, such maps also have potential for georeferencing and integration with larger continent-scale paleogeographic maps.
古地图绘制:创建古代世界的可测试的视觉假设
地球景观变化的故事通常通过古地理地图来讲述。这些图像是地球科学中最容易理解和广泛使用的插图。然而,没有正式的程序来创建逼真的古地图(即古卫星图像)。以落基山脉地区晚侏罗世为例,我们提出了一种制作古环境和古卫星地图的方法,该方法具有可扩展性、可重复性、可测试性,并结合了同行评审。该过程包括文献综述,随后是数据可视化、古环境解释、同行评审、迭代修订,以及创建假等高线地图和用于渲染古卫星图像的颜色梯度。古卫星图像是结合全球气候和构造信息以及现实主义原则的古环境图的逼真版本;它们可以通过与类似的现代景观的比较来制作。这一过程的一个重要组成部分是,作为古地图绘制过程基础的数据地图,可以评估哪些地方的古环境解释得到了露头和地下数据的很好支持,以及哪些地方的可视化解释能力很强——通常是因为在给定地区缺乏可用的岩石或研究。因此,我们的古环境图和古卫星图像是可测试的图像假设。通过概述生成参考的、数据丰富的、视觉逼真的地图的程序,我们希望揭开古环境地图制作过程的神秘面纱,并为更广泛的地球科学社区提高古地图的可访问性。在有资源和补充数据的情况下,这些地图也有可能与更大的大陆尺度古地理图进行地理参考和整合。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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