A New English Education Model Based on 6G and Sliced Network Virtual Reality Platform

IF 1.5 4区 计算机科学 Q3 COMPUTER SCIENCE, INFORMATION SYSTEMS
Xiaozheng Liu
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Abstract

The information society has led to a shift in traditional English education methods, with the evolution of technology, particularly internet and communication network technologies, reshaping the teaching landscape. This facilitated innovative instructional approaches and enhanced the learning experience. This research introduces a novel virtual learn net architecture (VLNA) within the 6G network layers, which processes the performance of the virtual reality-based English education system (VR-EES) model to provide a seamless, personalized learning experience for online learners. This architecture is structured into several layers: The user equipment (UE) layer connects VR headsets to the network with ultrareliable, low-latency links; the radio access network (RAN) layer, employing massive MIMO and beam forming, enhances connection speed, capacity, and coverage. Edge computing handles latency-sensitive tasks like speech recognition and adaptive content delivery, reducing the load on the core network. The core network layer (CLN) manages network slices for specific learning tasks such as real-time interaction, high-definition multimedia, and computation-intensive processes, with control plane and user plane separation (CUPS) optimizing network management and security through end-to-end encryption. Software-defined networking (SDN) and network function virtualization (NFV) provide centralized, dynamic control, allowing real-time resource allocation based on demand. Cloud-edge integration supports Artificial intelligence (AI)-driven adaptive learning, optimizing educational content delivery based on individual progress. The study results demonstrate that stimulation of VLNA achieved significant improvements in latency reduction, bandwidth utilization, throughput, packet loss rate, jitter, user engagement, learning efficiency, and user satisfaction. The integration of edge computing and network slicing led to a significant reduction in latency, while the enhanced throughput enabled seamless VR experiences. In this study, latency reduction, bandwidth utilization, and user satisfaction emerge as the most significant factors, with user satisfaction standing out as the top performer due to its substantial impact on enhancing the overall learning experience. The packet loss rate is maintained to a certain level, ensuring reliable data transmission. The VR-EES model's experimental results also enhanced visual learning, multimedia quality, user pleasure, learning effectiveness, and user engagement.

Abstract Image

基于6G和切片网络虚拟现实平台的英语教育新模式
信息社会导致了传统英语教育方法的转变,随着技术的发展,特别是互联网和通信网络技术的发展,重塑了教学格局。这促进了创新的教学方法,提高了学习经验。本研究在6G网络层中引入了一种新颖的虚拟学习网络架构(VLNA),该架构处理基于虚拟现实的英语教育系统(VR-EES)模型的性能,为在线学习者提供无缝的个性化学习体验。该架构分为几个层:用户设备(UE)层通过超可靠、低延迟的链路将VR头显连接到网络;无线接入网(RAN)层采用大规模MIMO和波束形成,提高了连接速度、容量和覆盖范围。边缘计算处理延迟敏感的任务,如语音识别和自适应内容交付,减少核心网络的负载。核心网络层(core network layer, CLN)管理网络切片,用于实时交互、高清多媒体、计算密集型进程等特定的学习任务,控制平面和用户平面分离(CUPS)通过端到端加密优化网络管理和安全性。软件定义网络(SDN)和网络功能虚拟化(NFV)提供集中、动态的控制,可以根据需求实时分配资源。云边缘集成支持人工智能(AI)驱动的自适应学习,根据个人进步优化教育内容交付。研究结果表明,VLNA刺激在延迟减少、带宽利用率、吞吐量、丢包率、抖动、用户参与度、学习效率和用户满意度方面取得了显著改善。边缘计算和网络切片的集成大大减少了延迟,同时增强的吞吐量使VR体验变得无缝。在本研究中,延迟减少、带宽利用率和用户满意度成为最重要的因素,其中用户满意度因其对增强整体学习体验的重大影响而脱颖而出。将丢包率控制在一定范围内,保证数据的可靠传输。VR-EES模型的实验结果还增强了视觉学习、多媒体质量、用户愉悦感、学习效率和用户参与度。
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来源期刊
International Journal of Network Management
International Journal of Network Management COMPUTER SCIENCE, INFORMATION SYSTEMS-TELECOMMUNICATIONS
CiteScore
5.10
自引率
6.70%
发文量
25
审稿时长
>12 weeks
期刊介绍: Modern computer networks and communication systems are increasing in size, scope, and heterogeneity. The promise of a single end-to-end technology has not been realized and likely never will occur. The decreasing cost of bandwidth is increasing the possible applications of computer networks and communication systems to entirely new domains. Problems in integrating heterogeneous wired and wireless technologies, ensuring security and quality of service, and reliably operating large-scale systems including the inclusion of cloud computing have all emerged as important topics. The one constant is the need for network management. Challenges in network management have never been greater than they are today. The International Journal of Network Management is the forum for researchers, developers, and practitioners in network management to present their work to an international audience. The journal is dedicated to the dissemination of information, which will enable improved management, operation, and maintenance of computer networks and communication systems. The journal is peer reviewed and publishes original papers (both theoretical and experimental) by leading researchers, practitioners, and consultants from universities, research laboratories, and companies around the world. Issues with thematic or guest-edited special topics typically occur several times per year. Topic areas for the journal are largely defined by the taxonomy for network and service management developed by IFIP WG6.6, together with IEEE-CNOM, the IRTF-NMRG and the Emanics Network of Excellence.
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