Van Tu Nguyen, Sang-Woo Ryu, Kyung-Chan Ko, Jae-Hyoung Yoo, James Won-Ki Hong
{"title":"Muno: Improved Bandwidth Estimation Scheme in Video Conferencing Using Deep Reinforcement Learning","authors":"Van Tu Nguyen, Sang-Woo Ryu, Kyung-Chan Ko, Jae-Hyoung Yoo, James Won-Ki Hong","doi":"10.1002/nem.2323","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>Many studies have used machine learning techniques for bitrate control to improve the quality of experience (QoE) of video streaming applications. However, most of these studies have focused on HTTP adaptive streaming with one-to-one connections. This research examines video conferencing applications that involve real-time, multiparty, and full-duplex communication among participants. In conventional video conferencing systems, a rule-based algorithm is typically employed to estimate the available bandwidth of each participant, and the outcomes are then used to control the video delivery rate to the participant. This paper proposes Muno, a bandwidth prediction framework based on deep reinforcement learning (DRL) for multiparty video conferencing systems. Muno aims to enhance the overall QoE by using DRL to improve bandwidth estimation for each connection. The experimental results indicate that Muno achieves a significantly higher video streaming rate, video resolution, and framerate while lowering delay in highly dynamic networks when compared to the state-of-the-art rule-based algorithms and roughly equivalent streaming rate and delay in stable networks. Moreover, Muno can generalize well to different network conditions which were not included in the training set. We also implemented a high-performance and scalable version of Muno for in-campus deployment.</p>\n </div>","PeriodicalId":14154,"journal":{"name":"International Journal of Network Management","volume":"35 1","pages":""},"PeriodicalIF":1.5000,"publicationDate":"2025-01-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Network Management","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/nem.2323","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
Many studies have used machine learning techniques for bitrate control to improve the quality of experience (QoE) of video streaming applications. However, most of these studies have focused on HTTP adaptive streaming with one-to-one connections. This research examines video conferencing applications that involve real-time, multiparty, and full-duplex communication among participants. In conventional video conferencing systems, a rule-based algorithm is typically employed to estimate the available bandwidth of each participant, and the outcomes are then used to control the video delivery rate to the participant. This paper proposes Muno, a bandwidth prediction framework based on deep reinforcement learning (DRL) for multiparty video conferencing systems. Muno aims to enhance the overall QoE by using DRL to improve bandwidth estimation for each connection. The experimental results indicate that Muno achieves a significantly higher video streaming rate, video resolution, and framerate while lowering delay in highly dynamic networks when compared to the state-of-the-art rule-based algorithms and roughly equivalent streaming rate and delay in stable networks. Moreover, Muno can generalize well to different network conditions which were not included in the training set. We also implemented a high-performance and scalable version of Muno for in-campus deployment.
期刊介绍:
Modern computer networks and communication systems are increasing in size, scope, and heterogeneity. The promise of a single end-to-end technology has not been realized and likely never will occur. The decreasing cost of bandwidth is increasing the possible applications of computer networks and communication systems to entirely new domains. Problems in integrating heterogeneous wired and wireless technologies, ensuring security and quality of service, and reliably operating large-scale systems including the inclusion of cloud computing have all emerged as important topics. The one constant is the need for network management. Challenges in network management have never been greater than they are today. The International Journal of Network Management is the forum for researchers, developers, and practitioners in network management to present their work to an international audience. The journal is dedicated to the dissemination of information, which will enable improved management, operation, and maintenance of computer networks and communication systems. The journal is peer reviewed and publishes original papers (both theoretical and experimental) by leading researchers, practitioners, and consultants from universities, research laboratories, and companies around the world. Issues with thematic or guest-edited special topics typically occur several times per year. Topic areas for the journal are largely defined by the taxonomy for network and service management developed by IFIP WG6.6, together with IEEE-CNOM, the IRTF-NMRG and the Emanics Network of Excellence.