Enhancing the imitation game: a trust-based model for distinguishing human and machine participants

IF 3.4 2区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Tanisha Gupta, Akarsh Tripathi, Ashutosh Kumar Dubey, Ravita Chahar
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引用次数: 0

Abstract

Since 1950, the imitation game has captured the interest of researchers investigating human‒machine differences. Designed to evaluate machine cognition through a game-based framework, its complexity demands refinement. The imitation game utilizes this game-based setup, but its inherent intricacy calls for further enhancements. The fundamental question of whether machines are capable of genuine thought has been a key issue in artificial intelligence (AI) studies. Recent developments challenge the ease of differentiation, as AI enables machines to display human-like characteristics. This paper seeks to address the shortcomings of the original Turing test and criticisms of the imitation game by introducing an integrated model. Although machines currently operate based on our instructions, they can learn from errors and produce novel responses through generative AI techniques, even though they do not experience emotions. In this study, a new trust-based model was introduced to improve the imitation game. This model integrated various factors to assess the reliability of participants’ responses, including grammatical accuracy, response time, thinking duration, response speed, creativity, and the use of human-like expressions. The goal was to calculate a trust factor that determines the likelihood of a participant being a human or machine. To evaluate the model’s performance, a comprehensive dataset was developed using a chat generative pretrained transformer (ChatGPT-3.5). Two other large language models (LLMs), the large language model meta AI (Llama 3) and the Claude LLM, were also taken into account. To simulate the experiment with human participants, human-generated text was also included. The simulation results revealed that GPT-3.5 Turbo, Llama 3, and Claude LLM performed differently in terms of grammatical accuracy, human-like phrasing, creativity, and trust factors. GPT-3.5 and Llama 3 had lower error rates but struggled with human-like phrases. Claude resulted in more grammatical errors but better creativity. The human participants consistently showed greater trust and human-like phrase usage. Probability assessments categorized machines with 71–78% accuracy, whereas humans were identified with only a 29–36% chance of being a machine.

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来源期刊
Applied Intelligence
Applied Intelligence 工程技术-计算机:人工智能
CiteScore
6.60
自引率
20.80%
发文量
1361
审稿时长
5.9 months
期刊介绍: With a focus on research in artificial intelligence and neural networks, this journal addresses issues involving solutions of real-life manufacturing, defense, management, government and industrial problems which are too complex to be solved through conventional approaches and require the simulation of intelligent thought processes, heuristics, applications of knowledge, and distributed and parallel processing. The integration of these multiple approaches in solving complex problems is of particular importance. The journal presents new and original research and technological developments, addressing real and complex issues applicable to difficult problems. It provides a medium for exchanging scientific research and technological achievements accomplished by the international community.
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