Prescribed-Time Optimal Consensus for Switched Stochastic Multiagent Systems: Reinforcement Learning Strategy

IF 5.3 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Weiwei Guang;Xin Wang;Lihua Tan;Jian Sun;Tingwen Huang
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引用次数: 0

Abstract

This paper focuses on the event-triggered-based prescribed-time optimal consensus control issue for switched stochastic nonlinear multi–agent systems under switching topologies. Notably, the system stability may be affected owing to the change in information transmission channels between agents. To surmount this obstacle, this paper presents a reconstruction mechanism to rebuild the consensus error at the switching topology instant. Combining optimal control theory and reinforcement learning strategy, the identifier neural network is utilized to approximate the unknown function, with its corresponding updating law being independent of the switching duration of system dynamics. In addition, an event-triggered mechanism is adopted to enhance the efficiency of resource utilization. With the assistance of the Lyapunov stability principle, sufficient conditions are established to ensure that all signals in the closed-loop system are cooperatively semi-globally uniformly ultimately bounded in probability and the consensus error is capable of converging to the specified interval in a prescribed time. At last, a simulation example is carried out to validate the feasibility of the presented control scheme.
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来源期刊
CiteScore
10.30
自引率
7.50%
发文量
147
期刊介绍: The IEEE Transactions on Emerging Topics in Computational Intelligence (TETCI) publishes original articles on emerging aspects of computational intelligence, including theory, applications, and surveys. TETCI is an electronics only publication. TETCI publishes six issues per year. Authors are encouraged to submit manuscripts in any emerging topic in computational intelligence, especially nature-inspired computing topics not covered by other IEEE Computational Intelligence Society journals. A few such illustrative examples are glial cell networks, computational neuroscience, Brain Computer Interface, ambient intelligence, non-fuzzy computing with words, artificial life, cultural learning, artificial endocrine networks, social reasoning, artificial hormone networks, computational intelligence for the IoT and Smart-X technologies.
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