Study on Finger Gesture Interface Using One-Channel EMG

IF 3.4 3区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS
Hee-Yeong Yang;Young-Shin Han;Choon-Sung Nam
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Abstract

Electromyography (EMG) is used to recognize user finger gestures for applications in real-time interfaces. Finger movements are classified by preprocessing to extract the features from the collected EMG data, which are then used for machine learning. The data were extracted using the overlapped segmentation method to ensure sufficient training data. The preprocessing of EMG data uses standard formulae, such as integrated EMG (IEMG) and mean absolute value (MAV). Furthermore, preprocessing involves using original data, simple moving average (SMA), and Fast Fourier transform (FFT) for feature extraction. Subsequently, these preprocessed data sets are used to train machine learning models, facilitating a comparative analysis. Four machine learning models were used: eXtreme Gradient Boost, Random Forest, k-Nearest Neighbors, and Logistic Regression. The experimental results revealed the best accuracy from preprocessing using a simple moving average followed by a Fourier transform, but classification was not possible using all nine finger movements. On the other hand, it showed more than 90% accuracy because the model learned by reducing it to a specific finger gesture. Rest movements, index finger taps, and force-taps movements achieved the highest accuracy, approximately 95%.
基于单通道肌电图的手指手势界面研究
肌电图(EMG)用于识别实时界面应用程序中的用户手指手势。通过预处理对手指运动进行分类,从收集的肌电图数据中提取特征,然后将其用于机器学习。采用重叠分割的方法提取数据,保证训练数据充足。肌电信号的预处理采用综合肌电信号(IEMG)和平均绝对值(MAV)等标准公式。此外,预处理包括使用原始数据、简单移动平均(SMA)和快速傅里叶变换(FFT)进行特征提取。随后,这些预处理数据集用于训练机器学习模型,便于比较分析。使用了四种机器学习模型:极端梯度增强、随机森林、k近邻和逻辑回归。实验结果表明,使用简单的移动平均和傅立叶变换进行预处理的精度最高,但不可能使用所有九个手指的运动进行分类。另一方面,它显示出超过90%的准确率,因为模型通过将其简化为特定的手指手势来学习。休息运动、食指轻敲和用力轻敲运动达到了最高的精度,约为95%。
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来源期刊
IEEE Access
IEEE Access COMPUTER SCIENCE, INFORMATION SYSTEMSENGIN-ENGINEERING, ELECTRICAL & ELECTRONIC
CiteScore
9.80
自引率
7.70%
发文量
6673
审稿时长
6 weeks
期刊介绍: IEEE Access® is a multidisciplinary, open access (OA), applications-oriented, all-electronic archival journal that continuously presents the results of original research or development across all of IEEE''s fields of interest. IEEE Access will publish articles that are of high interest to readers, original, technically correct, and clearly presented. Supported by author publication charges (APC), its hallmarks are a rapid peer review and publication process with open access to all readers. Unlike IEEE''s traditional Transactions or Journals, reviews are "binary", in that reviewers will either Accept or Reject an article in the form it is submitted in order to achieve rapid turnaround. Especially encouraged are submissions on: Multidisciplinary topics, or applications-oriented articles and negative results that do not fit within the scope of IEEE''s traditional journals. Practical articles discussing new experiments or measurement techniques, interesting solutions to engineering. Development of new or improved fabrication or manufacturing techniques. Reviews or survey articles of new or evolving fields oriented to assist others in understanding the new area.
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