Pilot Testing and Validation of an Educational Game on Transportation Challenges for Mobility Device Users.

Disabilities (Basel, Switzerland) Pub Date : 2024-12-01 Epub Date: 2024-10-13 DOI:10.3390/disabilities4040051
Jorge L Candiotti, Sangmi Park, Chang Dae Lee, Evan J Rafferty, Rosemarie Cooper, Rory A Cooper
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Abstract

Despite the increasing use of assistive mobility devices, practical education to navigate real-world ground transportation barriers is lacking. The educational board game, called HERL-Town, was developed to teach safe and effective navigation for mobility device users (MDUs) in the community. The study examined the initial validity, reliability, and overall quality of HERL-Town as an educational tool for overcoming transportation barriers in real-world environments. HERL-Town featured fifty scenarios focused on transportation barriers and strategies, which were assessed for content validity, while the game quality was evaluated using the Model for the Evaluation of Educational Games (MEEGA+) tool. Twenty-three experienced MDUs and four caregivers participated in the study. The results indicated a good quality score of 60.15 and forty-five scenarios met the content validity standards. The overall reliability of the scenarios was moderate (ICC = 0.729). Early psychometric findings suggest HERL-Town as a promising effective educational game for helping new MDUs and their travel companions navigate safe and effective ground transportation barriers, hence enhancing their confidence, independence, and participation in the community.

针对移动设备用户的交通挑战教育游戏的试点测试和验证。
尽管越来越多地使用辅助移动设备,但缺乏应对现实世界地面交通障碍的实践教育。这款名为“HERL-Town”的教育棋盘游戏旨在为社区中的移动设备用户(mdu)提供安全有效的导航。该研究考察了HERL-Town作为克服现实环境中交通障碍的教育工具的初始有效性、可靠性和整体质量。《HERL-Town》突出了50个侧重于交通障碍和策略的场景,评估了内容有效性,同时使用教育游戏评估模型(MEEGA+)工具评估了游戏质量。23名经验丰富的MDUs和4名护理人员参与了这项研究。结果表明,质量得分为60.15,45个场景符合内容效度标准。这些情景的总体信度为中等(ICC = 0.729)。早期的心理测量结果表明,《HERL-Town》是一款很有前途的有效教育游戏,可以帮助新吸毒者和他们的同伴安全有效地穿越地面交通障碍,从而增强他们的信心、独立性和对社区的参与。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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