Fully Interactive Graph-Based Trajectory Prediction via Topological Scenario Representation

IF 6.7 2区 计算机科学 Q1 ENGINEERING, MULTIDISCIPLINARY
Xinran Li;Xiuxian Li;Li Li;Jie Chen
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引用次数: 0

Abstract

The accurate trajectory prediction for vehicles and other traffic agents is essential for the safety and efficiency of transportation environment construction. However, the trajectory prediction task can be affected by many factors such as road constraints, vehicle intentions, interactions with nearby agents and so forth, which makes the prediction challenging and time-consuming. To address the complex traffic conditions and heterogeneous impact factors, this study proposes a fully interactive graph-based trajectory prediction method with the topological scenario representation. Specifically, the traffic scenario is firstly constructed as a topological graph to maintain the spatial relationship among agents and map. The temporal features of traffic states are then obtained via a Gated Recurrent Unit processor. After that, two types of interaction graph are generated based on the topological scenario and a directed edge-enhanced graph network is adopted for the extraction of both inter-agent and agent-map interactive features. Finally, a Graph Convolutional Network block is employed to encode the whole scenario context information. A Long Short-Term Memory decoder is used for future trajectory generation based on the above spatial-temporal interactive features. The proposed model is trained and validated on Argoverse2 dataset, and the results demonstrate the effectiveness of our approach.
基于拓扑场景表示的完全交互式图的轨迹预测
对车辆和其他交通主体进行准确的轨迹预测,对交通环境的安全高效建设至关重要。然而,轨迹预测任务会受到许多因素的影响,如道路约束、车辆意图、与附近智能体的交互等,这使得预测具有挑战性和耗时。针对复杂交通条件和异构影响因素,提出了一种基于拓扑场景表示的全交互图的轨迹预测方法。具体而言,首先将交通场景构建为拓扑图,以维护智能体与地图之间的空间关系。然后通过门控循环单元处理器获得交通状态的时间特征。然后,基于拓扑场景生成两种类型的交互图,并采用有向边增强图网络提取agent间和agent-map交互特征。最后,利用图卷积网络块对整个场景上下文信息进行编码。基于上述时空交互特征,使用长短期记忆解码器生成未来轨迹。在Argoverse2数据集上对该模型进行了训练和验证,结果证明了该方法的有效性。
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来源期刊
IEEE Transactions on Network Science and Engineering
IEEE Transactions on Network Science and Engineering Engineering-Control and Systems Engineering
CiteScore
12.60
自引率
9.10%
发文量
393
期刊介绍: The proposed journal, called the IEEE Transactions on Network Science and Engineering (TNSE), is committed to timely publishing of peer-reviewed technical articles that deal with the theory and applications of network science and the interconnections among the elements in a system that form a network. In particular, the IEEE Transactions on Network Science and Engineering publishes articles on understanding, prediction, and control of structures and behaviors of networks at the fundamental level. The types of networks covered include physical or engineered networks, information networks, biological networks, semantic networks, economic networks, social networks, and ecological networks. Aimed at discovering common principles that govern network structures, network functionalities and behaviors of networks, the journal seeks articles on understanding, prediction, and control of structures and behaviors of networks. Another trans-disciplinary focus of the IEEE Transactions on Network Science and Engineering is the interactions between and co-evolution of different genres of networks.
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