A High-Throughput and Memory-Efficient Deblocking Filter Hardware Architecture for VVC

IF 8.3 1区 工程技术 Q1 ENGINEERING, ELECTRICAL & ELECTRONIC
Bingjing Hou;Leilei Huang;Minge Jing;Yibo Fan
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Abstract

Video coding has become more and more important since high-resolution and high-quality videos have been used in a variety of application areas. Deblocking filter (DBF) is a video coding technology which can improve both video quality and coding efficiency. However, its hardware architecture design suffers from huge computations and high memory requirements. Moreover, the latest Versatile Video Coding (VVC) standard extends DBF with several complex enhancements, which makes the design more difficult. In this paper, a high-throughput and memory-efficient DBF hardware architecture for VVC systems is presented. By analyz-ing the DBF algorithm, we firstly propose a unified filter core to perform edge filtering process with low complexity, and two resource sharing techniques are utilized to reduce hardware costs. Furthermore, we propose a whole DBF architecture to process all the edges in a coding tree unit (CTU). To improve its throughput, we propose novel pre-calculation processing flow and double processing flow to fully utilize pipelining and parallel processing techniques. At the same time, to reduce its memory requirements, we propose four novel data reuse approaches to fully utilize intermediate data reusabilities. Synthesis results show that our proposed hardware architecture can support real-time VVC DBF processing of $7680\times 4320$ at 158 frames/s at 500 MHz working frequency. The hardware costs are only 163.2k gate count and three two-port on-chip SRAMs with data width of 128 bits and depth of 32. Compared with other state-of-the-art works for previous standards, our proposed VVC DBF hardware architecture achieves good results in performance, area efficiency and memory efficiency.
用于 VVC 的高吞吐量、高内存效率解锁滤波器硬件架构
随着高分辨率和高质量视频在各种应用领域的应用,视频编码变得越来越重要。消块滤波(DBF)是一种既能提高视频质量又能提高编码效率的视频编码技术。然而,它的硬件架构设计面临着巨大的计算量和高内存需求。此外,最新的通用视频编码(VVC)标准对DBF进行了一些复杂的增强,这使得设计更加困难。本文提出了一种用于VVC系统的高吞吐量、高存储效率的DBF硬件体系结构。在分析DBF算法的基础上,首先提出了一种统一的滤波核来进行低复杂度的边缘滤波处理,并利用两种资源共享技术来降低硬件成本。此外,我们提出了一个完整的DBF架构来处理编码树单元(CTU)中的所有边。为了提高其吞吐量,我们提出了新的预计算处理流程和双处理流程,以充分利用流水线和并行处理技术。同时,为了降低其内存需求,我们提出了四种新的数据重用方法来充分利用中间数据的可重用性。综合结果表明,我们提出的硬件架构可以在500 MHz工作频率下以158帧/秒的速度支持7680次4320美元的实时VVC DBF处理。硬件成本仅为163.2k门数和3个数据宽度为128位、深度为32的双端口片上sram。与以往的标准相比,我们提出的VVC DBF硬件架构在性能、面积效率和内存效率方面都取得了良好的效果。
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来源期刊
CiteScore
13.80
自引率
27.40%
发文量
660
审稿时长
5 months
期刊介绍: The IEEE Transactions on Circuits and Systems for Video Technology (TCSVT) is dedicated to covering all aspects of video technologies from a circuits and systems perspective. We encourage submissions of general, theoretical, and application-oriented papers related to image and video acquisition, representation, presentation, and display. Additionally, we welcome contributions in areas such as processing, filtering, and transforms; analysis and synthesis; learning and understanding; compression, transmission, communication, and networking; as well as storage, retrieval, indexing, and search. Furthermore, papers focusing on hardware and software design and implementation are highly valued. Join us in advancing the field of video technology through innovative research and insights.
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