Socially interactive agents for robotic neurorehabilitation training: conceptualization and proof-of-concept study.

IF 3 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Frontiers in Artificial Intelligence Pub Date : 2024-11-28 eCollection Date: 2024-01-01 DOI:10.3389/frai.2024.1441955
Rhythm Arora, Pooja Prajod, Matteo Lavit Nicora, Daniele Panzeri, Giovanni Tauro, Rocco Vertechy, Matteo Malosio, Elisabeth André, Patrick Gebhard
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引用次数: 0

Abstract

Introduction: Individuals with diverse motor abilities often benefit from intensive and specialized rehabilitation therapies aimed at enhancing their functional recovery. Nevertheless, the challenge lies in the restricted availability of neurorehabilitation professionals, hindering the effective delivery of the necessary level of care. Robotic devices hold great potential in reducing the dependence on medical personnel during therapy but, at the same time, they generally lack the crucial human interaction and motivation that traditional in-person sessions provide.

Methods: To bridge this gap, we introduce an AI-based system aimed at delivering personalized, out-of-hospital assistance during neurorehabilitation training. This system includes a rehabilitation training device, affective signal classification models, training exercises, and a socially interactive agent as the user interface. With the assistance of a professional, the envisioned system is designed to be tailored to accommodate the unique rehabilitation requirements of an individual patient. Conceptually, after a preliminary setup and instruction phase, the patient is equipped to continue their rehabilitation regimen autonomously in the comfort of their home, facilitated by a socially interactive agent functioning as a virtual coaching assistant. Our approach involves the integration of an interactive socially-aware virtual agent into a neurorehabilitation robotic framework, with the primary objective of recreating the social aspects inherent to in-person rehabilitation sessions. We also conducted a feasibility study to test the framework with healthy patients.

Results and discussion: The results of our preliminary investigation indicate that participants demonstrated a propensity to adapt to the system. Notably, the presence of the interactive agent during the proposed exercises did not act as a source of distraction; instead, it positively impacted users' engagement.

用于机器人神经康复训练的社交互动代理:概念化和概念验证研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
6.10
自引率
2.50%
发文量
272
审稿时长
13 weeks
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