Task Offloading and Resource Pricing Based on Game Theory in UAV-Assisted Edge Computing

IF 5.5 2区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Zhuoyue Chen;Yaozong Yang;Jiajie Xu;Ying Chen;Jiwei Huang
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引用次数: 0

Abstract

Due to the limited battery capacity and computational resources of mobile devices, computation-intensive tasks generated by mobile devices can be offloaded to edge servers for processing. This paper investigates the multi-user task offloading and resource pricing issues in Autonomous aerial vehicle (AAV)-assisted Multi-Access Edge Computing (MEC) systems. The optimization objectives is optimizing the utility of the server and the utility of the Edge Users (EUs), with decision variables encompassing the offloading strategies of EUs and the pricing strategies of the server. We divide the entire optimization problem into two parts. When optimizing the server's utility, server energy consumption is a crucial metric; hence, in the first part, we formulate the user allocation problem with the goal of minimizing the server's overall energy consumption. Utilizing game theory, we transform the user allocation problem into a multi-user non-cooperative game and prove the existence of a Nash Equilibrium (NE). The Game-based User Allocation (GBUA) algorithm is proposed to obtain the user allocation strategy. After addressing the user allocation problem, we consider the simultaneous optimization of both server and EUs utility. Therefore, in the second part, we model the server and EUs's engagement using the Stackelberg game model and employ backward induction to verify the presence of a Stackelberg Equilibrium (SE). Additionally, we propose the Resource Pricing and Task Offloading (RPATO) algorithm, based on game theory, to obtain the SE solution. Finally, extensive experiments are conducted to validate the effectiveness of the proposed algorithms, and numerous comparative algorithms are tested to prove the advancement and innovation of our proposed algorithms.
基于博弈论的无人机辅助边缘计算任务卸载与资源定价
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来源期刊
IEEE Transactions on Services Computing
IEEE Transactions on Services Computing COMPUTER SCIENCE, INFORMATION SYSTEMS-COMPUTER SCIENCE, SOFTWARE ENGINEERING
CiteScore
11.50
自引率
6.20%
发文量
278
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Services Computing encompasses the computing and software aspects of the science and technology of services innovation research and development. It places emphasis on algorithmic, mathematical, statistical, and computational methods central to services computing. Topics covered include Service Oriented Architecture, Web Services, Business Process Integration, Solution Performance Management, and Services Operations and Management. The transactions address mathematical foundations, security, privacy, agreement, contract, discovery, negotiation, collaboration, and quality of service for web services. It also covers areas like composite web service creation, business and scientific applications, standards, utility models, business process modeling, integration, collaboration, and more in the realm of Services Computing.
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