{"title":"Virtual Reality as an Innovative Tool for Eating Disorders Psychological Treatment.","authors":"Abdulnaser Fakhrou, Gabriele Avincola, Giorgia Farruggio, Idria Verduzzo, Pasquale Caponnetto","doi":"10.52965/001c.123286","DOIUrl":null,"url":null,"abstract":"<p><strong>Background: </strong>This review aims to examine scientific evidence, therapeutic approaches, and outcomes achieved through the use of Virtual Reality (VR) in the context of Eating Disorders.</p><p><strong>Method: </strong>We conducted a systematic search (PRISMA) and selected articles published in databases such as PubMed, Health and Medical Collection, and Science Direct Elsevier Journal.</p><p><strong>Results: </strong>Numerous pieces of evidence demonstrate that VR is a valuable tool in treating anorexia nervosa, bulimia nervosa, and binge eating disorder. Additionally, it proves effective in addressing components of Eating Disorders (EDs), such as attentional bias related to body image and Body Image Disturbance. Specifically, the following treatments have emerged: VR Cue Exposure, Body Swapping, AB Modification Training via VR, and repeated Transcranial Magnetic Stimulation combined with VR. Virtual environments and embodiment in virtual bodies also allow for the assessment of variables related to EDs.</p><p><strong>Conclusion: </strong>This review highlights how VR, with its specific characteristics, serves as an excellent ally to enhance both assessment and treatment for EDs. Future research should focus on filling existing gaps and delving into aspects not yet explored. One potential development could involve creating guidelines for VR use in EDs.</p>","PeriodicalId":51865,"journal":{"name":"Health Psychology Research","volume":"12 ","pages":"123286"},"PeriodicalIF":2.0000,"publicationDate":"2024-10-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11610927/pdf/","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Health Psychology Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.52965/001c.123286","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2024/1/1 0:00:00","PubModel":"eCollection","JCR":"Q3","JCRName":"PSYCHOLOGY, CLINICAL","Score":null,"Total":0}
引用次数: 0
Abstract
Background: This review aims to examine scientific evidence, therapeutic approaches, and outcomes achieved through the use of Virtual Reality (VR) in the context of Eating Disorders.
Method: We conducted a systematic search (PRISMA) and selected articles published in databases such as PubMed, Health and Medical Collection, and Science Direct Elsevier Journal.
Results: Numerous pieces of evidence demonstrate that VR is a valuable tool in treating anorexia nervosa, bulimia nervosa, and binge eating disorder. Additionally, it proves effective in addressing components of Eating Disorders (EDs), such as attentional bias related to body image and Body Image Disturbance. Specifically, the following treatments have emerged: VR Cue Exposure, Body Swapping, AB Modification Training via VR, and repeated Transcranial Magnetic Stimulation combined with VR. Virtual environments and embodiment in virtual bodies also allow for the assessment of variables related to EDs.
Conclusion: This review highlights how VR, with its specific characteristics, serves as an excellent ally to enhance both assessment and treatment for EDs. Future research should focus on filling existing gaps and delving into aspects not yet explored. One potential development could involve creating guidelines for VR use in EDs.
背景:本综述旨在研究通过在饮食失调的背景下使用虚拟现实(VR)获得的科学证据、治疗方法和结果。方法:采用系统检索(PRISMA),选取PubMed、Health and Medical Collection、Science Direct Elsevier Journal等数据库中发表的文章。结果:大量证据表明VR是治疗神经性厌食症、神经性贪食症和暴食症的有价值的工具。此外,它被证明在解决饮食失调(EDs)的组成部分是有效的,比如与身体形象和身体形象障碍相关的注意力偏见。具体来说,出现了以下治疗方法:VR提示暴露,身体交换,通过VR进行AB修饰训练,反复经颅磁刺激结合VR。虚拟环境和虚拟身体的体现也允许评估与ed相关的变量。结论:这篇综述强调了VR如何以其独特的特点,作为加强ed评估和治疗的良好盟友。未来的研究应侧重于填补现有的空白,并深入研究尚未探索的方面。一个潜在的发展可能涉及为VR在ed中的使用制定指导方针。