{"title":"Search for Locally Optimal Strategies in a Linear Game Problem\nwith Favorable Situations","authors":"A. R. Mamatov","doi":"10.1134/S1990478924030104","DOIUrl":null,"url":null,"abstract":"<p> A linear game problem for two players is considered. The two players alternately choose\ntheir strategies from their respective sets. First, player 1 chooses his/her strategy, then player 2,\nknowing the strategy of player 1, does the same. The set of strategies of player 2 depends on the\nstrategy of player 1. The goal of player 1 is to choose a strategy to maximize a convex and\npiecewise linear function (the minimum function of the strategy of player 2). The goal of player 2\nis to minimize the linear function. An algorithm is proposed that allows constructing strategies in\nthis problem, as well as strategies in the dual problem, that satisfy necessary “higher-order”\noptimality conditions. This algorithm uses a formula for the increment of the objective function in\nthe dual problem. Theorems that assert the finiteness of the proposed algorithm and its\nmodification are proved. An example illustrating the operation of the algorithm is given. The\nresults of a numerical experiment on the construction of strategies that satisfy the necessary\n“higher-order” optimality conditions in problems whose elements were generated by a random\nnumber generator are also presented. Based on the results of the numerical experiment, we can\nconclude that with the proposed algorithm, it is often possible to switch from one locally optimal\nstrategy of player 1 to another one increasing the objective function.\n</p>","PeriodicalId":607,"journal":{"name":"Journal of Applied and Industrial Mathematics","volume":"18 3","pages":"489 - 502"},"PeriodicalIF":0.5800,"publicationDate":"2024-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Applied and Industrial Mathematics","FirstCategoryId":"1085","ListUrlMain":"https://link.springer.com/article/10.1134/S1990478924030104","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Engineering","Score":null,"Total":0}
引用次数: 0
Abstract
A linear game problem for two players is considered. The two players alternately choose
their strategies from their respective sets. First, player 1 chooses his/her strategy, then player 2,
knowing the strategy of player 1, does the same. The set of strategies of player 2 depends on the
strategy of player 1. The goal of player 1 is to choose a strategy to maximize a convex and
piecewise linear function (the minimum function of the strategy of player 2). The goal of player 2
is to minimize the linear function. An algorithm is proposed that allows constructing strategies in
this problem, as well as strategies in the dual problem, that satisfy necessary “higher-order”
optimality conditions. This algorithm uses a formula for the increment of the objective function in
the dual problem. Theorems that assert the finiteness of the proposed algorithm and its
modification are proved. An example illustrating the operation of the algorithm is given. The
results of a numerical experiment on the construction of strategies that satisfy the necessary
“higher-order” optimality conditions in problems whose elements were generated by a random
number generator are also presented. Based on the results of the numerical experiment, we can
conclude that with the proposed algorithm, it is often possible to switch from one locally optimal
strategy of player 1 to another one increasing the objective function.
期刊介绍:
Journal of Applied and Industrial Mathematics is a journal that publishes original and review articles containing theoretical results and those of interest for applications in various branches of industry. The journal topics include the qualitative theory of differential equations in application to mechanics, physics, chemistry, biology, technical and natural processes; mathematical modeling in mechanics, physics, engineering, chemistry, biology, ecology, medicine, etc.; control theory; discrete optimization; discrete structures and extremum problems; combinatorics; control and reliability of discrete circuits; mathematical programming; mathematical models and methods for making optimal decisions; models of theory of scheduling, location and replacement of equipment; modeling the control processes; development and analysis of algorithms; synthesis and complexity of control systems; automata theory; graph theory; game theory and its applications; coding theory; scheduling theory; and theory of circuits.