GauLoc: 3D Gaussian Splatting-based Camera Relocalization

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Zhe Xin, Chengkai Dai, Ying Li, Chenming Wu
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引用次数: 0

Abstract

3D Gaussian Splatting (3DGS) has emerged as a promising representation for scene reconstruction and novel view synthesis for its explicit representation and real-time capabilities. This technique thus holds immense potential for use in mapping applications. Consequently, there is a growing need for an efficient and effective camera relocalization method to complement the advantages of 3DGS. This paper presents a camera relocalization method, namely GauLoc, in a scene represented by 3DGS. Unlike previous methods that rely on pose regression or photometric alignment, our proposed method leverages the differential rendering capability provided by 3DGS. The key insight of our work is the proposed implicit featuremetric alignment, which effectively optimizes the alignment between rendered keyframes and the query frames, and leverages the epipolar geometry to facilitate the convergence of camera poses conditioned explicit 3DGS representation. The proposed method significantly improves the relocalization accuracy even in complex scenarios with large initial camera rotation and translation deviations. Extensive experiments validate the effectiveness of our proposed method, showcasing its potential to be applied in many real-world applications. Source code will be released at https://github.com/xinzhe11/GauLoc.

GauLoc:基于高斯拼接的三维相机重定位
3D Gaussian Splatting(3DGS)因其清晰的表示和实时性,已成为场景重建和新型视图合成的一种有前途的表示方法。因此,这项技术在制图应用中具有巨大的应用潜力。因此,人们越来越需要一种高效、有效的相机再定位方法来补充 3DGS 的优势。本文介绍了一种在 3DGS 表示的场景中进行相机重新定位的方法,即 GauLoc。与以往依赖姿态回归或光度对齐的方法不同,我们提出的方法利用了 3DGS 提供的差分渲染能力。我们工作的关键之处在于所提出的隐式特征度量配准,它有效地优化了渲染关键帧与查询帧之间的配准,并利用外极几何促进了以明确的 3DGS 表示为条件的摄像机姿势的收敛。即使在摄像机初始旋转和平移偏差较大的复杂场景中,所提出的方法也能大大提高重新定位的准确性。广泛的实验验证了我们提出的方法的有效性,展示了其在许多实际应用中的应用潜力。源代码将在 https://github.com/xinzhe11/GauLoc 上发布。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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