Luis Villarreal Laguna , Carla Sílvia Fernandes , Joana Campos , Marta Campos Ferreira
{"title":"Gamifying the exploration of home mobility barriers for individuals with limited mobility: Scoping review","authors":"Luis Villarreal Laguna , Carla Sílvia Fernandes , Joana Campos , Marta Campos Ferreira","doi":"10.1016/j.smhl.2024.100523","DOIUrl":null,"url":null,"abstract":"<div><div>As advancements in the health sector continue to improve, people are living longer and increasingly aging in place. However, aging is often accompanied by disabilities and mobility issues. Whether these issues develop gradually or suddenly, many homes are not equipped to accommodate such changes, resulting in significant mobility barriers. This document presents a systematic review focusing on three key areas: “Home Barriers and Modification”, “Accessibilities and Disabilities”, and “Gamification and Assistive Technologies”. The aim is to synthesize existing knowledge and explore the interconnections among these topics. The primary objective of this review is to examine how gamification can be utilized to identify barriers within the homes of individuals with disabilities. Despite numerous advancements and available technologies, the review reveals a paucity of research on the application of gamification in this context, highlighting a promising area for future investigation. Additionally, the review underscores the benefits of home modifications to enhance accessibility, emphasizing the potential for significant improvements in the quality of life for individuals with disabilities.</div></div>","PeriodicalId":37151,"journal":{"name":"Smart Health","volume":"34 ","pages":"Article 100523"},"PeriodicalIF":0.0000,"publicationDate":"2024-11-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Smart Health","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2352648324000795","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Health Professions","Score":null,"Total":0}
引用次数: 0
Abstract
As advancements in the health sector continue to improve, people are living longer and increasingly aging in place. However, aging is often accompanied by disabilities and mobility issues. Whether these issues develop gradually or suddenly, many homes are not equipped to accommodate such changes, resulting in significant mobility barriers. This document presents a systematic review focusing on three key areas: “Home Barriers and Modification”, “Accessibilities and Disabilities”, and “Gamification and Assistive Technologies”. The aim is to synthesize existing knowledge and explore the interconnections among these topics. The primary objective of this review is to examine how gamification can be utilized to identify barriers within the homes of individuals with disabilities. Despite numerous advancements and available technologies, the review reveals a paucity of research on the application of gamification in this context, highlighting a promising area for future investigation. Additionally, the review underscores the benefits of home modifications to enhance accessibility, emphasizing the potential for significant improvements in the quality of life for individuals with disabilities.