A two-stage image segmentation method for harvest order decision of wood ear mushroom

IF 0.8 Q4 ROBOTICS
Kazuya Okamura, Ryo Matsumura, Hironori Kitakaze
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引用次数: 0

Abstract

This study proposes a method for determining the appropriate harvesting order for densely growing wood ear mushrooms by recognizing their growth stages and harvesting priorities from depth images obtained from a stereo camera. We aim to minimize crop damage and improve the quality of harvested crops during the harvesting of densely growing crops using a robot arm. The proposed two-stage method consists of two models—one of the models to recognize priority harvest regions, and the other model to identify individual wood ear mushroom regions and growth stages. The final harvesting order is determined based on the outputs of these models. The models were trained using simulated CGI data of wood ear mushroom growth. The experimental results show that the appropriate harvesting order can be outputted in 57.5% of the cases for the 40 sets of test data. The results show that it is possible to determine the harvesting order of dense wood ear mushrooms based solely on depth images. However, there is still room for improvement in operations in actual environments. Further work is needed to enhance the method’s robustness and accuracy.

决定木耳采收顺序的两阶段图像分割方法
本研究提出了一种方法,通过从立体摄像机获得的深度图像识别木耳蘑菇的生长阶段和采收优先顺序,从而确定密集生长的木耳蘑菇的适当采收顺序。我们的目标是在使用机械臂收割生长茂密的农作物时,尽量减少对农作物的损害,并提高收割农作物的质量。所提出的两阶段方法由两个模型组成,其中一个模型用于识别优先收割区域,另一个模型用于识别单个木耳蘑菇区域和生长阶段。最终的采收顺序根据这些模型的输出确定。使用木耳蘑菇生长的模拟 CGI 数据对模型进行了训练。实验结果表明,在 40 组测试数据中,57.5% 的情况下可以输出适当的采收顺序。结果表明,仅凭深度图像就能确定密集木耳菇的采收顺序是可行的。然而,在实际环境中的操作仍有改进的余地。要提高该方法的鲁棒性和准确性,还需要进一步的工作。
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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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