Perceptions of the 2D short animated videos for literacy against chronic diseases among adults with diabetes and/or hypertension: a qualitative study in primary care clinics.

IF 2 Q2 MEDICINE, GENERAL & INTERNAL
Panan Pichayapinyo, Malinee Sompopcharoen, Weena Thiangtham, Jutatip Sillabutra, Phenchan Meekaew, Benyada Bureerat, Armote Somboonkaew
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引用次数: 0

Abstract

Background: Animation has promise for teaching complex health content through smartphone applications. However, smartphones have had limited use in Thailand for health literacy improvement among adults with chronic diseases. This study aims to explore the perceptions of adults with diabetes and/or hypertension resulting from 2D short animated videos for literacy against chronic disease that are available via smartphones.

Methods: Four animated videos were initially developed based on clinical practice guidelines and nursing experience. Physicians, an expert in health education, and an animation team developed and revised scripts and storyboards of the animated videos. Lastly, videos were validated by physicians and health educators for content breadth and depth and by media experts for motion graphics and illustration. Each video presents a different situation in diabetes, hypertension, missing appointments, and obesity, ranging from 2.18 to 4.14 min in duration. The inclusion criteria were adults 35-70 years old with diabetes or hypertension who received care from primary care units. Thematic analysis was performed on the extracted data.

Results: Twenty participants with a mean age of 58.4 years (SD 6.7; ranged 41-68) were focus-group interviewed. Three animation elements were assessed, including presentation, impacts, and suggestions. Participants had positive responses regarding the presentation (suitability of images and smooth motion graphics, short length of videos, simple language, understandable content, and clear sound) and impacts (recalling information, enhancing engagement, and motivating health awareness and behavior change). Suggested improvements were for a bigger font size for subtitles and considering the use of spoken text instead of on-screen text for recommendations at the end of the animations.

Conclusions: Animated videos are acceptable for delivering health information. Pilot testing animated videos for promoting literacy against chronic diseases in adults with diabetes and hypertension is needed for optimal utility.

糖尿病和/或高血压成人对二维动画短片进行慢性病扫盲的看法:一项在初级保健诊所进行的定性研究。
背景:动画有望通过智能手机应用程序教授复杂的健康内容。然而,在泰国,智能手机在提高慢性病成人健康素养方面的应用还很有限。本研究旨在探讨糖尿病和/或高血压成人患者对通过智能手机获得的二维动画短片进行慢性病知识扫盲的看法:方法:最初根据临床实践指南和护理经验开发了四部动画视频。医生、一名健康教育专家和一个动画制作团队共同开发并修改了动画视频的脚本和故事板。最后,医生和健康教育专家对视频内容的广度和深度进行了验证,媒体专家对动态图形和插图进行了验证。每个视频介绍了糖尿病、高血压、失约和肥胖的不同情况,时长从 2.18 分钟到 4.14 分钟不等。纳入标准为 35-70 岁、患有糖尿病或高血压、在初级医疗单位接受治疗的成年人。对提取的数据进行了主题分析:对 20 名参与者进行了焦点小组访谈,他们的平均年龄为 58.4 岁(标准差 6.7;41-68 岁不等)。对三个动画元素进行了评估,包括演示、影响和建议。参与者对动画的表现形式(图像和流畅的动态图形的适宜性、视频长度短、语言简单、内容易懂、声音清晰)和影响(回忆信息、提高参与度、激发健康意识和行为改变)给予了积极评价。建议的改进措施包括加大字幕的字体大小,以及考虑在动画片结尾处使用口述文字而不是屏幕文字来提出建议:结论:动画视频在传递健康信息方面是可以接受的。需要对促进糖尿病和高血压成人慢性病知识普及的动画视频进行试点测试,以获得最佳效用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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