A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Rendering

Shuang Song, Rongjun Qin
{"title":"A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Rendering","authors":"Shuang Song, Rongjun Qin","doi":"arxiv-2409.03032","DOIUrl":null,"url":null,"abstract":"Modeling outdoor scenes for the synthetic 3D environment requires the\nrecovery of reflectance/albedo information from raw images, which is an\nill-posed problem due to the complicated unmodeled physics in this process\n(e.g., indirect lighting, volume scattering, specular reflection). The problem\nremains unsolved in a practical context. The recovered albedo can facilitate\nmodel relighting and shading, which can further enhance the realism of rendered\nmodels and the applications of digital twins. Typically, photogrammetric 3D\nmodels simply take the source images as texture materials, which inherently\nembed unwanted lighting artifacts (at the time of capture) into the texture.\nTherefore, these polluted textures are suboptimal for a synthetic environment\nto enable realistic rendering. In addition, these embedded environmental\nlightings further bring challenges to photo-consistencies across different\nimages that cause image-matching uncertainties. This paper presents a general\nimage formation model for albedo recovery from typical aerial photogrammetric\nimages under natural illuminations and derives the inverse model to resolve the\nalbedo information through inverse rendering intrinsic image decomposition. Our\napproach builds on the fact that both the sun illumination and scene geometry\nare estimable in aerial photogrammetry, thus they can provide direct inputs for\nthis ill-posed problem. This physics-based approach does not require additional\ninput other than data acquired through the typical drone-based photogrammetric\ncollection and was shown to favorably outperform existing approaches. We also\ndemonstrate that the recovered albedo image can in turn improve typical image\nprocessing tasks in photogrammetry such as feature and dense matching, edge,\nand line extraction.","PeriodicalId":501174,"journal":{"name":"arXiv - CS - Graphics","volume":"40 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-09-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Graphics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2409.03032","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Modeling outdoor scenes for the synthetic 3D environment requires the recovery of reflectance/albedo information from raw images, which is an ill-posed problem due to the complicated unmodeled physics in this process (e.g., indirect lighting, volume scattering, specular reflection). The problem remains unsolved in a practical context. The recovered albedo can facilitate model relighting and shading, which can further enhance the realism of rendered models and the applications of digital twins. Typically, photogrammetric 3D models simply take the source images as texture materials, which inherently embed unwanted lighting artifacts (at the time of capture) into the texture. Therefore, these polluted textures are suboptimal for a synthetic environment to enable realistic rendering. In addition, these embedded environmental lightings further bring challenges to photo-consistencies across different images that cause image-matching uncertainties. This paper presents a general image formation model for albedo recovery from typical aerial photogrammetric images under natural illuminations and derives the inverse model to resolve the albedo information through inverse rendering intrinsic image decomposition. Our approach builds on the fact that both the sun illumination and scene geometry are estimable in aerial photogrammetry, thus they can provide direct inputs for this ill-posed problem. This physics-based approach does not require additional input other than data acquired through the typical drone-based photogrammetric collection and was shown to favorably outperform existing approaches. We also demonstrate that the recovered albedo image can in turn improve typical image processing tasks in photogrammetry such as feature and dense matching, edge, and line extraction.
通过反渲染恢复航空摄影测量图像的一般反照率方法
合成三维环境的室外场景建模需要从原始图像中获取反射率/反照率信息,由于这一过程中存在复杂的未建模物理现象(如间接照明、体散射、镜面反射),因此这仍然是一个难题。在实际应用中,这一问题仍未得到解决。恢复后的反照率可以促进模型的重新照明和着色,从而进一步增强渲染模型的真实感和数字双胞胎的应用。通常情况下,摄影测量三维模型只是将源图像作为纹理素材,这就在纹理中嵌入了(捕捉时)不需要的照明伪影。此外,这些内嵌的环境光照进一步带来了不同图像间光照一致性的挑战,从而导致图像匹配的不确定性。本文提出了一个通用图像形成模型,用于从自然光照下的典型航空摄影测量图像中恢复反照率,并推导出反模型,通过反渲染内在图像分解来解析反照率信息。我们的方法基于这样一个事实,即在航空摄影测量中,太阳光照和场景几何都是可以估算的,因此它们可以为这个难题提供直接输入。除了通过典型的无人机摄影测量采集获得的数据外,这种基于物理学的方法不需要额外的输入,而且性能优于现有方法。我们还证明,恢复的反照率图像可以反过来改进摄影测量中的典型图像处理任务,如特征和密集匹配、边缘和线条提取。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信