{"title":"Enhancing Cloud Gaming Experience through Optimized Virtual Machine Placement: A Comprehensive Review","authors":"Sawsan Ali Hamid, Yassine Boujelben, Faouzi Zarai","doi":"10.1007/s10922-024-09864-2","DOIUrl":null,"url":null,"abstract":"<p>Cloud computing is profoundly transforming the way IT services are implemented and provided to end-users. Gaming services are not exempt from this new trend. In fact, with cloud gaming or Gaming as a Service, players can enjoy a high-quality gaming experience even while using low-end devices with limited processing capabilities. However, achieving the delicate balance between gamers’ quality of experience and the provider’s net profit poses challenges in optimizing the cloud gaming experience. Implementing procedures and strategies to use the most suitable cloud servers and efficiently utilize their resources can help achieve such a balance. This entails allocating each player’s virtual machine to an appropriate physical server, simultaneously optimizing objectives like reducing resource waste, minimizing power consumption, and decreasing network transmission delays. In this article, we offer a thorough review of recent research on the Virtual Machine Placement (VMP) problem in the context of cloud gaming. We explore various facets, encompassing the architecture of cloud gaming, optimization methodologies, and cloud gaming services. Readers will acquire a comprehensive understanding of the challenges in cloud gaming research, with a specific focus on how optimizing the VMP problem can contribute to resolving associated issues.</p>","PeriodicalId":50119,"journal":{"name":"Journal of Network and Systems Management","volume":"57 1","pages":""},"PeriodicalIF":4.1000,"publicationDate":"2024-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Network and Systems Management","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1007/s10922-024-09864-2","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
Cloud computing is profoundly transforming the way IT services are implemented and provided to end-users. Gaming services are not exempt from this new trend. In fact, with cloud gaming or Gaming as a Service, players can enjoy a high-quality gaming experience even while using low-end devices with limited processing capabilities. However, achieving the delicate balance between gamers’ quality of experience and the provider’s net profit poses challenges in optimizing the cloud gaming experience. Implementing procedures and strategies to use the most suitable cloud servers and efficiently utilize their resources can help achieve such a balance. This entails allocating each player’s virtual machine to an appropriate physical server, simultaneously optimizing objectives like reducing resource waste, minimizing power consumption, and decreasing network transmission delays. In this article, we offer a thorough review of recent research on the Virtual Machine Placement (VMP) problem in the context of cloud gaming. We explore various facets, encompassing the architecture of cloud gaming, optimization methodologies, and cloud gaming services. Readers will acquire a comprehensive understanding of the challenges in cloud gaming research, with a specific focus on how optimizing the VMP problem can contribute to resolving associated issues.
云计算正在深刻地改变 IT 服务的实施和向最终用户提供服务的方式。游戏服务也不例外。事实上,有了云游戏或游戏即服务,玩家即使使用处理能力有限的低端设备,也能享受高质量的游戏体验。然而,如何在玩家的游戏体验质量和提供商的净利润之间实现微妙的平衡,给优化云游戏体验带来了挑战。实施使用最合适的云服务器并有效利用其资源的程序和策略有助于实现这种平衡。这需要将每个玩家的虚拟机分配到合适的物理服务器上,同时优化目标,如减少资源浪费、降低能耗和减少网络传输延迟。在本文中,我们全面回顾了最近在云游戏背景下对虚拟机安置(VMP)问题的研究。我们探讨了包括云游戏架构、优化方法和云游戏服务在内的各个方面。读者将全面了解云游戏研究面临的挑战,并特别关注优化 VMP 问题如何有助于解决相关问题。
期刊介绍:
Journal of Network and Systems Management, features peer-reviewed original research, as well as case studies in the fields of network and system management. The journal regularly disseminates significant new information on both the telecommunications and computing aspects of these fields, as well as their evolution and emerging integration. This outstanding quarterly covers architecture, analysis, design, software, standards, and migration issues related to the operation, management, and control of distributed systems and communication networks for voice, data, video, and networked computing.