Ming Yi, Qinglin Xie, Peng Long, Yuhang Wu, Quan Chen, Fanlong Zhang, Wenchao Xu
{"title":"Distributed and latency-aware beaconing for asynchronous duty-cycled IoT networks","authors":"Ming Yi, Qinglin Xie, Peng Long, Yuhang Wu, Quan Chen, Fanlong Zhang, Wenchao Xu","doi":"10.1007/s12083-024-01788-7","DOIUrl":null,"url":null,"abstract":"<p>Beaconing is a fundamental task in IoT networks, where each node tries to locally broadcast a packet to all its neighbors. Unfortunately, the problem of Minimum Latency Beaconing Schedule (MLBS), which tries to obtain the fastest and collision-free schedule, is not well studied when the IoT devices employ the duty-cycled working mode. The existing works have rigid assumptions that there exists a single channel and can only work in a centralized fashion. Aiming at making the work more practical and general, in this paper, we investigate the first distributed method for the MLBS problem in Multi-channel asynchronous Duty-cycled IoT networks (MLBSMD problem). The MLBSMD problem is first formulated and proved to be NP-hard. To avoid collisions locally, several special structures are designed which can work in <span>\\(\\varvec{O}(\\varvec{\\Delta }^{2})\\)</span> time, where <span>\\(\\varvec{\\Delta }\\)</span> denotes the maximum node degree in the network. Then, a distributed beaconing scheduling method that can compute a low-latency and collision-free schedule is proposed with a theoretical bound, taking the active time slots of each node into account. Finally, the extensive simulation results demonstrate the effectiveness of the proposed algorithm in terms of latency.</p>","PeriodicalId":49313,"journal":{"name":"Peer-To-Peer Networking and Applications","volume":"61 1","pages":""},"PeriodicalIF":3.3000,"publicationDate":"2024-08-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Peer-To-Peer Networking and Applications","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1007/s12083-024-01788-7","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
Beaconing is a fundamental task in IoT networks, where each node tries to locally broadcast a packet to all its neighbors. Unfortunately, the problem of Minimum Latency Beaconing Schedule (MLBS), which tries to obtain the fastest and collision-free schedule, is not well studied when the IoT devices employ the duty-cycled working mode. The existing works have rigid assumptions that there exists a single channel and can only work in a centralized fashion. Aiming at making the work more practical and general, in this paper, we investigate the first distributed method for the MLBS problem in Multi-channel asynchronous Duty-cycled IoT networks (MLBSMD problem). The MLBSMD problem is first formulated and proved to be NP-hard. To avoid collisions locally, several special structures are designed which can work in \(\varvec{O}(\varvec{\Delta }^{2})\) time, where \(\varvec{\Delta }\) denotes the maximum node degree in the network. Then, a distributed beaconing scheduling method that can compute a low-latency and collision-free schedule is proposed with a theoretical bound, taking the active time slots of each node into account. Finally, the extensive simulation results demonstrate the effectiveness of the proposed algorithm in terms of latency.
期刊介绍:
The aim of the Peer-to-Peer Networking and Applications journal is to disseminate state-of-the-art research and development results in this rapidly growing research area, to facilitate the deployment of P2P networking and applications, and to bring together the academic and industry communities, with the goal of fostering interaction to promote further research interests and activities, thus enabling new P2P applications and services. The journal not only addresses research topics related to networking and communications theory, but also considers the standardization, economic, and engineering aspects of P2P technologies, and their impacts on software engineering, computer engineering, networked communication, and security.
The journal serves as a forum for tackling the technical problems arising from both file sharing and media streaming applications. It also includes state-of-the-art technologies in the P2P security domain.
Peer-to-Peer Networking and Applications publishes regular papers, tutorials and review papers, case studies, and correspondence from the research, development, and standardization communities. Papers addressing system, application, and service issues are encouraged.