Evaluating Neural Networks Architectures for Spring Reverb Modelling

Francesco Papaleo, Xavier Lizarraga-Seijas, Frederic Font
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Abstract

Reverberation is a key element in spatial audio perception, historically achieved with the use of analogue devices, such as plate and spring reverb, and in the last decades with digital signal processing techniques that have allowed different approaches for Virtual Analogue Modelling (VAM). The electromechanical functioning of the spring reverb makes it a nonlinear system that is difficult to fully emulate in the digital domain with white-box modelling techniques. In this study, we compare five different neural network architectures, including convolutional and recurrent models, to assess their effectiveness in replicating the characteristics of this audio effect. The evaluation is conducted on two datasets at sampling rates of 16 kHz and 48 kHz. This paper specifically focuses on neural audio architectures that offer parametric control, aiming to advance the boundaries of current black-box modelling techniques in the domain of spring reverberation.
评估用于弹簧混响建模的神经网络架构
混响是空间音频感知中的一个关键因素,历史上曾通过使用板式混响和弹簧混响等模拟设备来实现,而在过去的几十年中,数字信号处理技术则为虚拟模拟建模(VAM)提供了不同的方法。弹簧混响的机电功能使其成为一个非线性系统,很难通过白盒建模技术在数字领域完全模拟。在这项研究中,我们比较了五种不同的神经网络架构,包括卷积模型和递归模型,以评估它们在复制这种音频效果特性方面的有效性。本文特别关注提供参数控制的神经音频架构,旨在推动当前黑盒建模技术在弹簧混响领域的发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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