{"title":"Romeo and Juliet Meeting in Forest Like Regions","authors":"Neeldhara Misra, Manas Mulpuri, Prafullkumar Tale, Gaurav Viramgami","doi":"10.1007/s00453-024-01264-x","DOIUrl":null,"url":null,"abstract":"<div><p>The game of rendezvous with adversaries is a game on a graph played by two players: <i>Facilitator</i> and <i>Divider</i>. Facilitator has two agents and Divider has a team of <span>\\(k \\ge 1\\)</span> agents. While the initial positions of Facilitator’s agents are fixed, Divider gets to select the initial positions of his agents. Then, they take turns to move their agents to adjacent vertices (or stay put) with Facilitator’s goal to bring both her agents at same vertex and Divider’s goal to prevent it. The computational question of interest is to determine if Facilitator has a winning strategy against Divider with <i>k</i> agents. Fomin, Golovach, and Thilikos [WG, 2021] introduced this game and proved that it is <span>PSPACE</span>-<span>hard</span> and <span>co</span>-<span>W</span>[2]-<span>hard</span> parameterized by the number of agents. This hardness naturally motivates the structural parameterization of the problem. The authors proved that it admits an <span>FPT</span> algorithm when parameterized by the modular width and the number of allowed rounds. However, they left open the complexity of the problem from the perspective of other structural parameters. In particular, they explicitly asked whether the problem admits an <span>FPT</span> or <span>XP</span>-algorithm with respect to the treewidth of the input graph. We answer this question in the negative and show that <span>Rendezvous</span> is <span>co</span>-<span>NP</span>-<span>hard</span> even for graphs of constant treewidth. Further, we show that the problem is <span>co</span>-<span>W</span>[1]-<span>hard</span> when parameterized by the feedback vertex set number and the number of agents, and is unlikely to admit a polynomial kernel when parameterized by the vertex cover number and the number of agents. Complementing these hardness results, we show that the <span>Rendezvous</span> is <span>FPT</span> when parameterized by both the vertex cover number and the solution size. Finally, for graphs of treewidth at most two and girds, we show that the problem can be solved in polynomial time.</p></div>","PeriodicalId":50824,"journal":{"name":"Algorithmica","volume":"86 11","pages":"3465 - 3495"},"PeriodicalIF":0.9000,"publicationDate":"2024-09-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Algorithmica","FirstCategoryId":"94","ListUrlMain":"https://link.springer.com/article/10.1007/s00453-024-01264-x","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
The game of rendezvous with adversaries is a game on a graph played by two players: Facilitator and Divider. Facilitator has two agents and Divider has a team of \(k \ge 1\) agents. While the initial positions of Facilitator’s agents are fixed, Divider gets to select the initial positions of his agents. Then, they take turns to move their agents to adjacent vertices (or stay put) with Facilitator’s goal to bring both her agents at same vertex and Divider’s goal to prevent it. The computational question of interest is to determine if Facilitator has a winning strategy against Divider with k agents. Fomin, Golovach, and Thilikos [WG, 2021] introduced this game and proved that it is PSPACE-hard and co-W[2]-hard parameterized by the number of agents. This hardness naturally motivates the structural parameterization of the problem. The authors proved that it admits an FPT algorithm when parameterized by the modular width and the number of allowed rounds. However, they left open the complexity of the problem from the perspective of other structural parameters. In particular, they explicitly asked whether the problem admits an FPT or XP-algorithm with respect to the treewidth of the input graph. We answer this question in the negative and show that Rendezvous is co-NP-hard even for graphs of constant treewidth. Further, we show that the problem is co-W[1]-hard when parameterized by the feedback vertex set number and the number of agents, and is unlikely to admit a polynomial kernel when parameterized by the vertex cover number and the number of agents. Complementing these hardness results, we show that the Rendezvous is FPT when parameterized by both the vertex cover number and the solution size. Finally, for graphs of treewidth at most two and girds, we show that the problem can be solved in polynomial time.
期刊介绍:
Algorithmica is an international journal which publishes theoretical papers on algorithms that address problems arising in practical areas, and experimental papers of general appeal for practical importance or techniques. The development of algorithms is an integral part of computer science. The increasing complexity and scope of computer applications makes the design of efficient algorithms essential.
Algorithmica covers algorithms in applied areas such as: VLSI, distributed computing, parallel processing, automated design, robotics, graphics, data base design, software tools, as well as algorithms in fundamental areas such as sorting, searching, data structures, computational geometry, and linear programming.
In addition, the journal features two special sections: Application Experience, presenting findings obtained from applications of theoretical results to practical situations, and Problems, offering short papers presenting problems on selected topics of computer science.