{"title":"High-Throughput GPU Implementation of Dilithium Post-Quantum Digital Signature","authors":"Shiyu Shen;Hao Yang;Wangchen Dai;Hong Zhang;Zhe Liu;Yunlei Zhao","doi":"10.1109/TPDS.2024.3453289","DOIUrl":null,"url":null,"abstract":"Digital signatures are fundamental building blocks in various protocols to provide integrity and authenticity. The development of the quantum computing has raised concerns about the security guarantees afforded by classical signature schemes. CRYSTALS-Dilithium is an efficient post-quantum digital signature scheme based on lattice cryptography and has been selected as the primary algorithm for standardization by the National Institute of Standards and Technology. In this work, we present a high-throughput GPU implementation of Dilithium. For individual operations, we employ a range of computational and memory optimizations to overcome sequential constraints, reduce memory usage and IO latency, address bank conflicts, and mitigate pipeline stalls. This results in high and balanced compute throughput and memory throughput for each operation. In terms of concurrent task processing, we leverage task-level batching to fully utilize parallelism and implement a memory pool mechanism for rapid memory access. We propose a dynamic task scheduling mechanism to improve multiprocessor occupancy and significantly reduce execution time. Furthermore, we apply asynchronous computing and launch multiple streams to hide data transfer latencies and maximize the computing capabilities of both CPU and GPU. Across all three security levels, our GPU implementation achieves over 160× speedups for signing and over 80× speedups for verification on both commercial and server-grade GPUs. This achieves microsecond-level amortized execution times for each task, offering a high-throughput and quantum-resistant solution suitable for a wide array of applications in real systems.","PeriodicalId":13257,"journal":{"name":"IEEE Transactions on Parallel and Distributed Systems","volume":"35 11","pages":"1964-1976"},"PeriodicalIF":5.6000,"publicationDate":"2024-09-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Parallel and Distributed Systems","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10663956/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
引用次数: 0
Abstract
Digital signatures are fundamental building blocks in various protocols to provide integrity and authenticity. The development of the quantum computing has raised concerns about the security guarantees afforded by classical signature schemes. CRYSTALS-Dilithium is an efficient post-quantum digital signature scheme based on lattice cryptography and has been selected as the primary algorithm for standardization by the National Institute of Standards and Technology. In this work, we present a high-throughput GPU implementation of Dilithium. For individual operations, we employ a range of computational and memory optimizations to overcome sequential constraints, reduce memory usage and IO latency, address bank conflicts, and mitigate pipeline stalls. This results in high and balanced compute throughput and memory throughput for each operation. In terms of concurrent task processing, we leverage task-level batching to fully utilize parallelism and implement a memory pool mechanism for rapid memory access. We propose a dynamic task scheduling mechanism to improve multiprocessor occupancy and significantly reduce execution time. Furthermore, we apply asynchronous computing and launch multiple streams to hide data transfer latencies and maximize the computing capabilities of both CPU and GPU. Across all three security levels, our GPU implementation achieves over 160× speedups for signing and over 80× speedups for verification on both commercial and server-grade GPUs. This achieves microsecond-level amortized execution times for each task, offering a high-throughput and quantum-resistant solution suitable for a wide array of applications in real systems.
期刊介绍:
IEEE Transactions on Parallel and Distributed Systems (TPDS) is published monthly. It publishes a range of papers, comments on previously published papers, and survey articles that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest include, but are not limited to:
a) Parallel and distributed algorithms, focusing on topics such as: models of computation; numerical, combinatorial, and data-intensive parallel algorithms, scalability of algorithms and data structures for parallel and distributed systems, communication and synchronization protocols, network algorithms, scheduling, and load balancing.
b) Applications of parallel and distributed computing, including computational and data-enabled science and engineering, big data applications, parallel crowd sourcing, large-scale social network analysis, management of big data, cloud and grid computing, scientific and biomedical applications, mobile computing, and cyber-physical systems.
c) Parallel and distributed architectures, including architectures for instruction-level and thread-level parallelism; design, analysis, implementation, fault resilience and performance measurements of multiple-processor systems; multicore processors, heterogeneous many-core systems; petascale and exascale systems designs; novel big data architectures; special purpose architectures, including graphics processors, signal processors, network processors, media accelerators, and other special purpose processors and accelerators; impact of technology on architecture; network and interconnect architectures; parallel I/O and storage systems; architecture of the memory hierarchy; power-efficient and green computing architectures; dependable architectures; and performance modeling and evaluation.
d) Parallel and distributed software, including parallel and multicore programming languages and compilers, runtime systems, operating systems, Internet computing and web services, resource management including green computing, middleware for grids, clouds, and data centers, libraries, performance modeling and evaluation, parallel programming paradigms, and programming environments and tools.