The Technology to Enhance Patient Motivation in Virtual Reality Rehabilitation: A Review.

IF 2.2 3区 医学 Q2 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH
Chengjie Zhang, Suiran Yu
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Abstract

Virtual reality (VR) technology has experienced a steady rise and has been widely applied in the field of rehabilitation. The integration of VR technology in rehabilitation has shown promising results in enhancing their motivation for treatment, thereby enabling patients to actively engage in rehab training. Despite the advancement, there is a dearth of comprehensive summary and analysis on the use of VR technology to enhance patient motivation in rehabilitation. Thus, this narrative review aims to evaluate the potential of VR technology in enhancing patient motivation during motor rehabilitation training. This review commences with an explanation of how enhancing motivation through the VR rehabilitation system could improve the efficiency and effectiveness of rehabilitation training. Then, the technology was analyzed to improve patient motivation in the present VR rehabilitation system in detail. Furthermore, these technologies are classified and summarized to provide a comprehensive overview of the state-of-the-art approaches for enhancing patient motivation in VR rehabilitation. Findings showed VR rehabilitation training utilizes game-like exercises to enhance the engagement and enjoyment of rehabilitation training. By immersing patients in a simulated environment with multisensory feedback, VR systems offer a unique approach to rehabilitation that can lead to improved patient motivation. Both ultimately lead to improved patient outcomes, which is not typically achievable with traditional rehabilitation methods. The review concludes that VR rehabilitation presents an opportunity to improve patient motivation and adherence to long-term rehabilitation training. However, to further enhance patient self-efficacy, VR rehabilitation should integrate psychology and incorporate methods. Moreover, it is necessary to build a game design theory for rehabilitation games, and the latest VR feedback technology should also be introduced.

在虚拟现实康复中增强患者动机的技术:综述。
虚拟现实(VR)技术稳步发展,并已广泛应用于康复领域。将 VR 技术融入康复治疗,在提高患者治疗积极性方面取得了可喜的成果,从而使患者能够积极参与康复训练。尽管VR技术在康复领域取得了长足的进步,但目前还缺乏对VR技术在康复治疗中提高患者积极性的全面总结和分析。因此,本综述旨在评估 VR 技术在增强患者运动康复训练动机方面的潜力。这篇综述首先解释了如何通过 VR 康复系统增强动机来提高康复训练的效率和效果。然后,详细分析了目前 VR 康复系统中提高患者积极性的技术。此外,还对这些技术进行了分类和总结,以全面概述在 VR 康复中提高患者积极性的最先进方法。研究结果表明,VR 康复训练利用游戏式练习来提高康复训练的参与度和乐趣。通过让患者沉浸在具有多感官反馈的模拟环境中,VR 系统提供了一种独特的康复方法,可以提高患者的积极性。两者最终都能改善患者的治疗效果,而传统康复方法通常无法实现这一点。综述得出结论,VR 康复为提高患者的积极性和坚持长期康复训练提供了机会。然而,为了进一步提高患者的自我效能感,VR 康复应结合心理学和综合方法。此外,有必要建立康复游戏的游戏设计理论,并引入最新的 VR 反馈技术。
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来源期刊
CiteScore
6.70
自引率
11.40%
发文量
56
期刊介绍: Games for Health Journal is the first peer-reviewed journal dedicated to advancing the impact of game research, technologies, and applications on human health and well-being. This ground-breaking publication delivers original research that directly impacts this emerging, widely-recognized, and increasingly adopted area of healthcare. Games are rapidly becoming an important tool for improving health behaviors ranging from healthy lifestyle habits and behavior modification, to self-management of illness and chronic conditions to motivating and supporting physical activity. Games are also increasingly used to train healthcare professionals in methods for diagnosis, medical procedures, patient monitoring, as well as for responding to epidemics and natural disasters. Games for Health Journal is a must for anyone interested in the research and design of health games that integrate well-tested, evidence-based behavioral health strategies to help improve health behaviors and to support the delivery of care. Games for Health Journal coverage includes: -Nutrition, weight management, obesity -Disease prevention, self-management, and adherence -Cognitive, mental, emotional, and behavioral health -Games in home-to-clinic telehealth systems
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