The evaluation of digital educational game use in pharmacology teaching process.

IF 2.9 4区 医学 Q2 PHARMACOLOGY & PHARMACY
Marcin Mateusz Granat, Aleksandra Paź, Dagmara Mirowska-Guzel
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Abstract

The aim of the study was to determine the usefulness of educational video games as a variety applied to the traditional teaching of pharmacology in topics of antifungal and hypolipidemic drugs. Sixty-six volunteers were divided into control group (n = 33) and experimental group (n = 33). The first group received traditional seminar only, and the second played video game designed with the use of Kahoot! platform after the seminar. The assessment of knowledge was conducted with the use of three tests: pre-test was presented before seminar, post-test after seminar (for control group) or after playing the video game (for experimental group), and test no. 3 took place 4 weeks later. Analysis of tests' scores with respect to both topics resulted in the observation that the control and experimental groups show statistically significant improvement in knowledge, whether it was measured after the seminar or 4 weeks later. However, the results of experimental group were statistically better in comparison to the control group. It proves that electronic GBL (game-based learning) applied to standard educational processes increases short- and long-term knowledge retention compared to traditional seminars.

评估数字教育游戏在药理学教学过程中的应用。
本研究旨在确定教育视频游戏作为传统药理学教学中抗真菌和降血脂药物主题的一种应用的实用性。66 名志愿者被分为对照组(33 人)和实验组(33 人)。第一组只接受传统的讲座,第二组则在讲座后玩利用 Kahoot! 平台设计的视频游戏。知识评估通过三项测试进行:研讨会前进行前测,研讨会后(对照组)或视频游戏后(实验组)进行后测,第 3 项测试在 4 周后进行。对两个题目的测试成绩进行分析后发现,无论是在研讨会后还是 4 周后进行的测试,对照组和实验组的知识水平都有显著提高。不过,与对照组相比,实验组的成绩在统计上要好一些。这证明,与传统的研讨会相比,将电子 GBL(基于游戏的学习)应用于标准教育过程,可以提高短期和长期的知识保持率。
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来源期刊
Pharmacology Research & Perspectives
Pharmacology Research & Perspectives Pharmacology, Toxicology and Pharmaceutics-General Pharmacology, Toxicology and Pharmaceutics
CiteScore
5.30
自引率
3.80%
发文量
120
审稿时长
20 weeks
期刊介绍: PR&P is jointly published by the American Society for Pharmacology and Experimental Therapeutics (ASPET), the British Pharmacological Society (BPS), and Wiley. PR&P is a bi-monthly open access journal that publishes a range of article types, including: target validation (preclinical papers that show a hypothesis is incorrect or papers on drugs that have failed in early clinical development); drug discovery reviews (strategy, hypotheses, and data resulting in a successful therapeutic drug); frontiers in translational medicine (drug and target validation for an unmet therapeutic need); pharmacological hypotheses (reviews that are oriented to inform a novel hypothesis); and replication studies (work that refutes key findings [failed replication] and work that validates key findings). PR&P publishes papers submitted directly to the journal and those referred from the journals of ASPET and the BPS
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