VirtualRelativity: An Interactive Simulation of the Special Theory of Relativity in Virtual Reality

Alberto Boffi, Ezio Puppin, Maurizio Contran
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Abstract

The Special Theory of Relativity, introduced by Albert Einstein in the early 20th century, marked a radical shift in our understanding of space and time. Nevertheless, the theory's non-intuitive implications continue to pose conceptual challenges for novice physicists. In this thesis, we propose a virtual reality solution based on the development of a Unity package capable of simulating the effects of relativity in a digital environment. The current implementation includes the representation of space contraction, time dilation and relativistic Doppler effect. The primary focus lies in the accurate representation of relativistic laws, as well as in computational efficiency and in the modeling of a user interface specifically crafted to enhance understanding and interactivity. The package significantly reduces developer workload through a streamlined API, enabling maximum freedom in the development of virtual scenarios. Design goals are validated by a testing phase conducted through dedicated probe scenes. To showcase the potential of this work, we also present the deployment of a VR application built on top of the package, that transports users in experiencing relativistic effects in real-life scenarios. The application is scheduled to be used by Master's students in Physical Engineering at Politecnico di Milano. In the meanwhile, other educational areas of expansion are being considered, suggesting a promising future in the direction of this work.
虚拟相对论虚拟现实中的狭义相对论互动模拟
爱因斯坦在 20 世纪初提出了狭义相对论,标志着我们对空间和时间的理解发生了根本性的转变。然而,该理论的非直观影响仍然给物理新手带来了概念上的挑战。在本论文中,我们提出了一种虚拟现实解决方案,其基础是开发一个能够在数字环境中模拟相对论效应的 Unity 软件包。目前的实现包括空间收缩、时间膨胀和相对论多普勒效应的表示。主要重点在于准确呈现相对论定律、计算效率和用户界面建模,这些都是为增强理解力和交互性而专门设计的。该软件包通过精简的应用程序接口(API)大大减轻了开发人员的工作量,使虚拟场景的开发具有最大的自由度。通过专门的探测场景进行的测试阶段验证了设计目标。为了展示这项工作的潜力,我们还介绍了基于该软件包的 VR 应用程序的部署情况,该应用程序可让用户在真实场景中体验相对论效应。与此同时,其他教育领域的扩展也在考虑之中,这表明这项工作的发展方向前景广阔。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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