Science, Technology, Engineering, Arts, and Mathematics (STEAM) Integrated Curriculum in the Elementary School

Susannah L. Brown, Jillian R. Powers, Ann Musgrove, Susan Gay Wemette
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Abstract

An interdisciplinary research team consisting of university professors and elementary school educators examined the impact of Science, Technology, Engineering, Arts, and Mathematics (STEAM) programs at an elementary school in Florida, United States, and the elementary school students' knowledge, identities, and attitudes toward STEAM learning experiences. In this paper, researchers discuss the findings of this explanatory mixed methods study (Fraenkel et al., 2012), by following up the quantitative analysis with qualitative inquiry to gain deeper insight into of participants' responses on a pre-activity questionnaire and a post-activity questionnaire. Open-ended responses on the pre- and post-questionnaire were thematically coded independently by three researchers using a priori codes and discussed collaboratively to connect to quantitative analysis. Research questions include: what are participants' self-reported STEAM knowledge, identity, and attitudes before and after participating in the lessons, and how did the STEAM lessons impact participants' STEAM knowledge, identity, and attitudes? Results indicate an increase in knowledge of figuring out how devices and applications work and solving problems with technology. Concerning identity, students indicated higher recognition in programming robots and utilizing technology while attitudes increased in multiple dimensions, including a desire to consider future STEAM careers. Teaching and learning strategies for reforming elementary school Science, Technology, Engineering, and Mathematics (STEM) and STEAM education in the United States as a dependable human resource for a competitive workforce is a significant part of the study and impacts the field of education.
小学科学、技术、工程、艺术和数学(STEAM)综合课程
由大学教授和小学教育工作者组成的跨学科研究小组考察了科学、技术、工程、艺术和数学(STEAM)项目对美国佛罗里达州一所小学的影响,以及小学生对 STEAM 学习体验的认识、认同和态度。在本文中,研究人员讨论了这一解释性混合方法研究(Fraenkel 等人,2012 年)的结果,通过定性探究跟进定量分析,深入了解参与者对活动前问卷和活动后问卷的回答。活动前和活动后问卷上的开放式回答由三位研究人员使用先验代码独立进行主题编码,并共同讨论,以便与定量分析联系起来。研究问题包括:在参加课程前后,参与者自我报告的 STEAM 知识、身份和态度是什么;STEAM 课程如何影响参与者的 STEAM 知识、身份和态度?结果表明,学生在了解设备和应用程序的工作原理以及利用技术解决问题方面的知识有所增加。在身份认同方面,学生对机器人编程和利用技术的认可度有所提高,而态度则在多个方面有所改善,包括希望考虑未来从事 STEAM 职业。美国小学科学、技术、工程和数学(STEM)及 STEAM 教育作为具有竞争力的劳动力的可靠人力资源,其教学和学习策略改革是本研究的重要组成部分,并对教育领域产生影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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