LiteEFG: An Efficient Python Library for Solving Extensive-form Games

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar
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Abstract

LiteEFG is an efficient library with easy-to-use Python bindings, which can solve multiplayer extensive-form games (EFGs). LiteEFG enables the user to express computation graphs in Python to define updates on the game tree structure. The graph is then executed by the C++ backend, leading to significant speedups compared to running the algorithm in Python. Moreover, in LiteEFG, the user needs to only specify the computation graph of the update rule in a decision node of the game, and LiteEFG will automatically distribute the update rule to each decision node and handle the structure of the imperfect-information game.
LiteEFG:用于求解广式博弈的高效 Python 库
LiteEFG 是一个高效的库,具有易于使用的 Python 绑定,可以解决多人广泛形式游戏(EFG)。LiteEFG 使用户能用 Python 表达计算图,以定义博弈树结构的更新。计算图随后由 C++ 后端执行,与在 Python 中运行算法相比,速度明显加快。此外,在 LiteEFG 中,用户只需在博弈的决策节点中指定更新规则的计算图,LiteEFG 就会自动将更新规则分发到每个决策节点,并处理完美信息博弈的结构。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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