{"title":"Cascading upper bounds for triangle soup Pompeiu-Hausdorff distance","authors":"Leonardo Sacht, Alec Jacobson","doi":"10.1111/cgf.15129","DOIUrl":null,"url":null,"abstract":"<p>We propose a new method to accurately approximate the Pompeiu-Hausdorff distance from a triangle soup A to another triangle soup B up to a given tolerance. Based on lower and upper bound computations, we discard triangles from A that do not contain the maximizer of the distance to B and subdivide the others for further processing. In contrast to previous methods, we use four upper bounds instead of only one, three of which newly proposed by us. Many triangles are discarded using the simpler bounds, while the most difficult cases are dealt with by the other bounds. Exhaustive testing determines the best ordering of the four upper bounds. A collection of experiments shows that our method is faster than all previous accurate methods in the literature.</p>","PeriodicalId":10687,"journal":{"name":"Computer Graphics Forum","volume":"43 5","pages":""},"PeriodicalIF":2.7000,"publicationDate":"2024-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Graphics Forum","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/cgf.15129","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
We propose a new method to accurately approximate the Pompeiu-Hausdorff distance from a triangle soup A to another triangle soup B up to a given tolerance. Based on lower and upper bound computations, we discard triangles from A that do not contain the maximizer of the distance to B and subdivide the others for further processing. In contrast to previous methods, we use four upper bounds instead of only one, three of which newly proposed by us. Many triangles are discarded using the simpler bounds, while the most difficult cases are dealt with by the other bounds. Exhaustive testing determines the best ordering of the four upper bounds. A collection of experiments shows that our method is faster than all previous accurate methods in the literature.
我们提出了一种新方法,可以在给定的容差范围内精确地近似计算从三角形汤 A 到另一个三角形汤 B 的庞培-豪斯多夫距离。根据下界和上界计算,我们从 A 中舍弃不包含到 B 的最大距离的三角形,并细分其他三角形进行进一步处理。与之前的方法不同,我们使用了四个上界,而不是只有一个,其中三个是我们新提出的。使用较简单的上界可以舍弃许多三角形,而使用其他上界则可以处理最困难的情况。详尽的测试确定了四个上限的最佳排序。一系列实验表明,我们的方法比以往文献中的所有精确方法都要快。
期刊介绍:
Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.