{"title":"Coordinate-aligned multi-camera collaboration for active multi-object tracking","authors":"Zeyu Fang, Jian Zhao, Mingyu Yang, Zhenbo Lu, Wengang Zhou, Houqiang Li","doi":"10.1007/s00530-024-01420-x","DOIUrl":null,"url":null,"abstract":"<p>Active Multi-Object Tracking (AMOT) is a task where cameras are controlled by a centralized system to adjust their poses automatically and collaboratively so as to maximize the coverage of targets in their shared visual field. In AMOT, each camera only receives partial information from its observation, which may mislead cameras to take locally optimal action. Besides, the global goal, i.e., maximum coverage of objects, is hard to be directly optimized. To address the above issues, we propose a coordinate-aligned multi-camera collaboration system for AMOT. In our approach, we regard each camera as an agent and address AMOT with a multi-agent reinforcement learning solution. To represent the observation of each agent, we first identify the targets in the camera view with an image detector and then align the coordinates of the targets via inverse projection transformation. We define the reward of each agent based on both global coverage as well as four individual reward terms. The action policy of the agents is derived from a value-based Q-network. To the best of our knowledge, we are the first to study the AMOT task. To train and evaluate the efficacy of our system, we build a virtual yet credible 3D environment, named “Soccer Court”, to mimic the real-world AMOT scenario. The experimental results show that our system outperforms the baseline and existing methods in various settings, including real-world datasets.</p>","PeriodicalId":3,"journal":{"name":"ACS Applied Electronic Materials","volume":null,"pages":null},"PeriodicalIF":4.3000,"publicationDate":"2024-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACS Applied Electronic Materials","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1007/s00530-024-01420-x","RegionNum":3,"RegionCategory":"材料科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
Active Multi-Object Tracking (AMOT) is a task where cameras are controlled by a centralized system to adjust their poses automatically and collaboratively so as to maximize the coverage of targets in their shared visual field. In AMOT, each camera only receives partial information from its observation, which may mislead cameras to take locally optimal action. Besides, the global goal, i.e., maximum coverage of objects, is hard to be directly optimized. To address the above issues, we propose a coordinate-aligned multi-camera collaboration system for AMOT. In our approach, we regard each camera as an agent and address AMOT with a multi-agent reinforcement learning solution. To represent the observation of each agent, we first identify the targets in the camera view with an image detector and then align the coordinates of the targets via inverse projection transformation. We define the reward of each agent based on both global coverage as well as four individual reward terms. The action policy of the agents is derived from a value-based Q-network. To the best of our knowledge, we are the first to study the AMOT task. To train and evaluate the efficacy of our system, we build a virtual yet credible 3D environment, named “Soccer Court”, to mimic the real-world AMOT scenario. The experimental results show that our system outperforms the baseline and existing methods in various settings, including real-world datasets.