Envy-freeness in 3D hedonic games

IF 2 3区 计算机科学 Q3 AUTOMATION & CONTROL SYSTEMS
Michael McKay, Ágnes Cseh, David Manlove
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Abstract

We study the problem of fairly partitioning a set of agents into coalitions based on the agents’ additively separable preferences, which can also be viewed as a hedonic game. We study three successively weaker solution concepts, related to envy, weakly justified envy, and justified envy. In a model in which coalitions may have any size, trivial solutions exist for these concepts, which provides a strong motivation for placing restrictions on coalition size. In this paper, we require feasible coalitions to have size three. We study the existence of partitions that are envy-free, weakly justified envy-free, and justified envy-free, and the computational complexity of finding such partitions, if they exist. We impose various restrictions on the agents’ preferences and present a complete complexity classification in terms of these restrictions.

Abstract Image

三维享乐游戏中的羡慕嫉妒恨
我们研究的问题是,根据代理人的可加可分偏好,将一组代理人公平地划分为若干联盟,这也可以看作是一种享乐博弈。我们先后研究了与嫉妒、弱正当嫉妒和正当嫉妒相关的三个较弱的解决概念。在一个联盟可以有任何规模的模型中,这些概念都存在微不足道的解,这为限制联盟规模提供了强大的动力。在本文中,我们要求可行的联盟规模为 3。我们研究了无嫉妒、弱有理无嫉妒和有理无嫉妒分区的存在性,以及找到这些分区(如果存在的话)的计算复杂度。我们对代理人的偏好施加了各种限制,并根据这些限制给出了完整的复杂度分类。
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来源期刊
Autonomous Agents and Multi-Agent Systems
Autonomous Agents and Multi-Agent Systems 工程技术-计算机:人工智能
CiteScore
6.00
自引率
5.30%
发文量
48
审稿时长
>12 weeks
期刊介绍: This is the official journal of the International Foundation for Autonomous Agents and Multi-Agent Systems. It provides a leading forum for disseminating significant original research results in the foundations, theory, development, analysis, and applications of autonomous agents and multi-agent systems. Coverage in Autonomous Agents and Multi-Agent Systems includes, but is not limited to: Agent decision-making architectures and their evaluation, including: cognitive models; knowledge representation; logics for agency; ontological reasoning; planning (single and multi-agent); reasoning (single and multi-agent) Cooperation and teamwork, including: distributed problem solving; human-robot/agent interaction; multi-user/multi-virtual-agent interaction; coalition formation; coordination Agent communication languages, including: their semantics, pragmatics, and implementation; agent communication protocols and conversations; agent commitments; speech act theory Ontologies for agent systems, agents and the semantic web, agents and semantic web services, Grid-based systems, and service-oriented computing Agent societies and societal issues, including: artificial social systems; environments, organizations and institutions; ethical and legal issues; privacy, safety and security; trust, reliability and reputation Agent-based system development, including: agent development techniques, tools and environments; agent programming languages; agent specification or validation languages Agent-based simulation, including: emergent behavior; participatory simulation; simulation techniques, tools and environments; social simulation Agreement technologies, including: argumentation; collective decision making; judgment aggregation and belief merging; negotiation; norms Economic paradigms, including: auction and mechanism design; bargaining and negotiation; economically-motivated agents; game theory (cooperative and non-cooperative); social choice and voting Learning agents, including: computational architectures for learning agents; evolution, adaptation; multi-agent learning. Robotic agents, including: integrated perception, cognition, and action; cognitive robotics; robot planning (including action and motion planning); multi-robot systems. Virtual agents, including: agents in games and virtual environments; companion and coaching agents; modeling personality, emotions; multimodal interaction; verbal and non-verbal expressiveness Significant, novel applications of agent technology Comprehensive reviews and authoritative tutorials of research and practice in agent systems Comprehensive and authoritative reviews of books dealing with agents and multi-agent systems.
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