The Use of Animation and Augmented Reality in Teaching Computer Programming

Georgios Margaritis, Σπύρος Σιάκας
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Abstract

This paper presents the main difficulties in learning computer programming faced by primary and secondary education students and examines whether Augmented Reality (AR) and animation can contribute to more effective teaching of this subject. The benefits of AR and animation in learning programming are presented and analyzed, and an overview of related applications developed in recent years is provided, as evidenced by the literature. Finally, conclusions are drawn, and suggestions for future research in this specific field are made.
在计算机编程教学中使用动画和增强现实技术
本文介绍了中小学生在学习计算机编程过程中面临的主要困难,并探讨了增强现实技术(AR)和动画是否有助于更有效地教授这一学科。本文介绍并分析了增强现实技术和动画在编程学习中的优势,并概述了近年来开发的相关应用,这些都有文献为证。最后,得出了结论,并对这一特定领域的未来研究提出了建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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