Scintilla: Simulating Combustible Vegetation for Wildfires

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Andrzej Kokosza, Helge Wrede, Daniel Gonzalez Esparza, Milosz Makowski, Daoming Liu, D. L. Michels, S. Pirk, Wojciech Palubicki
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引用次数: 0

Abstract

Wildfires are a complex physical phenomenon that involves the combustion of a variety of flammable materials ranging from fallen leaves and dried twigs to decomposing organic material and living flora. All these materials can potentially act as fuel with different properties that determine the progress and severity of a wildfire. In this paper, we propose a novel approach for simulating the dynamic interaction between the varying components of a wildfire, including processes of convection, combustion and heat transfer between vegetation, soil and atmosphere. We propose a novel representation of vegetation that includes detailed branch geometry, fuel moisture, and distribution of grass, fine fuel, and duff. Furthermore, we model the ignition, generation, and transport of fire by firebrands and embers. This allows simulating and rendering virtual 3D wildfires that realistically capture key aspects of the process, such as progressions from ground to crown fires, the impact of embers carried by wind, and the effects of fire barriers and other human intervention methods. We evaluate our approach through numerous experiments and based on comparisons to real-world wildfire data.
Scintilla:模拟野火中的可燃植被
野火是一种复杂的物理现象,涉及各种易燃物的燃烧,从落叶和干树枝到腐烂的有机物和有生命的植物。所有这些材料都有可能成为燃料,其不同的特性决定了野火的进程和严重程度。在本文中,我们提出了一种新方法来模拟野火不同组成部分之间的动态互动,包括植被、土壤和大气之间的对流、燃烧和热传递过程。我们提出了一种新颖的植被表示法,其中包括详细的树枝几何形状、燃料水分以及草、细燃料和沉积物的分布。此外,我们还模拟了火带和余烬的点燃、生成和传播。这样就可以模拟和渲染虚拟三维野火,逼真地捕捉到野火过程中的关键环节,如从地面火到树冠火的发展过程、余烬随风飘散的影响以及防火墙和其他人为干预方法的效果。我们通过大量实验,并根据与真实世界野火数据的比较,对我们的方法进行了评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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