Storytelling in the Digital Age: How It Came to be and what should or Should Not Be Done

Laura Zengo
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Abstract

Background and Aims: This research focuses on the importance of storytelling in a digital world where telling stories has become paramount to engaging an audience. Whether the aim is to get the listener or reader to adhere to an ecological or scientific cause, or to prompt a purchase for marketing purposes. This paper highlights the evolution of storytelling, from its theorization in the 90s to the present day. How, through storytelling, one can influence audience engagement and win their support. It will also bring to light how digital storytelling can be misleading through trailers, ads, or stories. It's important to remember that it's a means of communication. We need to emphasize the importance of theory in correlating the impact of the use and application of storytelling in many areas of our daily lives, including entertainment but also in a professional environment. Methodology: We conducted a systematic review of scholarly articles, books, and firsthand accounts published since the 1990s, focusing on the evolution and impact of storytelling. We focused on experts in their fields, favoring a qualitative rather than quantitative approach. We've selected authors such as Carmine Gallo, keynote speaker and bestselling author of Talk like TED, or Annette Simmons, author of several books on storytelling. Results: Our analysis revealed a variety of storytelling methods across platforms, each effective in its context based on audience engagement and narrative authenticity. The takeaway is that the only variable determining successful storytelling is the accuracy of the story being told. Conclusion: The research highlights that storytelling is broadly used nowadays, in a lot of different ways. The research suggests that successful storytelling hinges on a genuine narrative and audience relevance. This underscores the importance of strategically aligning narratives with communication goals.
数字时代的讲故事:它是如何形成的,以及应该或不应该做什么
背景与目的:本研究侧重于在数字世界中讲故事的重要性,在这个世界中,讲故事已成为吸引受众的首要条件。无论其目的是让听众或读者支持生态或科学事业,还是出于营销目的促成购买。本文重点介绍了讲故事从上世纪 90 年代理论化至今的演变过程。如何通过讲故事影响受众参与并赢得他们的支持。本文还将揭示如何通过预告片、广告或故事来误导数字故事。重要的是要记住,这是一种传播手段。我们需要强调的是,在我们日常生活的许多领域,包括娱乐,也包括专业环境中,理论在关联使用和应用讲故事的影响方面的重要性:我们对 20 世纪 90 年代以来发表的学术文章、书籍和第一手资料进行了系统回顾,重点关注讲故事的演变和影响。我们将重点放在各自领域的专家身上,倾向于采用定性而非定量的方法。我们选择的作者包括《Talk like TED》的主讲人和畅销书作者卡迈恩-加洛(Carmine Gallo),以及多本关于讲故事的书籍的作者安妮特-西蒙斯(Annette Simmons):我们的分析揭示了跨平台的各种讲故事方法,每种方法都能在受众参与和叙事真实性的基础上,在特定环境中发挥有效作用。得出的结论是,决定讲故事成功与否的唯一变量是所讲故事的准确性:研究强调,讲故事如今被广泛应用于许多不同的方式。研究表明,成功的讲故事取决于真实的叙事和与受众的相关性。这就强调了从战略上使叙事与传播目标相一致的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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